H3D API  2.4.1
Circle2D.h
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29 #ifndef __CIRCLE2D_H__
30 #define __CIRCLE2D_H__
31 
32 #include <H3D/X3DGeometryNode.h>
33 #include <H3D/SFFloat.h>
34 
35 namespace H3D {
36 
50 
51  class H3DAPI_API Circle2D :
52  public X3DGeometryNode {
53  public:
54 
60  class H3DAPI_API SFBound: public TypedField< X3DGeometryNode::SFBound,
61  SFFloat > {
63  virtual void update() {
64  H3DFloat d = 2 * static_cast< SFFloat * >( routes_in[0] )->getValue();
65  BoxBound *bb = new BoxBound;
66  bb->size->setValue( Vec3f( d, d, 0.f ) );
67  value = bb;
68  }
69  };
70 
75  class H3DAPI_API DisplayList: public X3DGeometryNode::DisplayList {
76  public:
78  virtual void callList( bool build_list = true );
79  };
80 
82  Circle2D( Inst< SFNode > _metadata = 0,
83  Inst< SFBound > _bound = 0,
84  Inst< DisplayList > _displayList = 0,
85  Inst< MFBool > _isTouched = 0,
86  Inst< MFVec3f > _force = 0,
87  Inst< MFVec3f > _contactPoint = 0,
88  Inst< MFVec3f > _contactNormal = 0,
89  Inst< SFFloat > _radius = 0 );
90 
92  virtual void render();
93 
95  virtual int nrLines() {
96  return 40;
97  }
98 
105  H3DUniquePtr< SFFloat > radius;
106 
109  };
110 }
111 
112 #endif
Contains the SFFloat field class.
Header file for X3DGeometryNode, X3D scene-graph node.
The BoxBound is a Bound class that specifies the bound using an axis-aligned bounding box.
Definition: Bound.h:144
H3DUniquePtr< SFVec3f > size
The size of the bounding box.
Definition: Bound.h:287
Display list is extended in order to set color to emissive color from material outside of display lis...
Definition: Circle2D.h:75
SFBound is specialized update itself from the radius field of the Circle2D node.
Definition: Circle2D.h:61
The Circle2D node specifies a circle centred at (0,0) in the local 2D coordinate system.
Definition: Circle2D.h:52
virtual int nrLines()
The number of lines rendered by this geometry.
Definition: Circle2D.h:95
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: Circle2D.h:108
H3DUniquePtr< SFFloat > radius
The radius field specifies the radius of the circle.
Definition: Circle2D.h:105
The SFFloat field contains one single-precision floating point number.
Definition: SFFloat.h:41
A template modifier class for adding type checking on the routes to any Field class.
Definition: TypedField.h:84
Display list is extended in order to set front sidedness of triangles outside the display list.
Definition: X3DGeometryNode.h:76
This is the base node type for all geometry in X3D.
Definition: X3DGeometryNode.h:61
float H3DFloat
Type getValue(const char *s, const char *&rest)
Function that reads characters from a char * and converts them to a given type.
Definition: X3DFieldConversion.h:134
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194