29 #ifndef __DEFAULTAPPEARANCE_H__
30 #define __DEFAULTAPPEARANCE_H__
63 Inst< SFAppearance > _defaultAppearance = 0 );
Header file for Appearance, X3D scene-graph node.
Contains the DependentSFNode and DependentMFNode template classes.
Header file for H3DOptionNode.
The Appearance node specifies the visual properties of geometry.
Definition: Appearance.h:99
Specifies the default appearance parameters to use for graphical rendering.
Definition: DefaultAppearance.h:48
H3DUniquePtr< SFAppearance > defaultAppearance
The default appearance node.
Definition: DefaultAppearance.h:69
DependentSFNode< Appearance, FieldRef< H3DDisplayListObject, H3DDisplayListObject::DisplayList, &H3DDisplayListObject::displayList >, true > SFAppearance
SFAppearanceNode is dependent on the displayList field of its encapsulated X3DAppearanceNode node,...
Definition: DefaultAppearance.h:58
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: DefaultAppearance.h:72
DependentSFNode are modified TypedSFNode fields where the field dirty status is dependent on fields i...
Definition: DependentNodeFields.h:294
Class used for specifying a field member of a node in a DependentSFNode or DependentMFNode specificat...
Definition: DependentNodeFields.h:48
We use the Field's lazy evaluation mechanisms to manage the GL display lists for rendering,...
Definition: H3DDisplayListObject.h:60
This abstract interface class is the base class for all node types that wants to create an OpenGL dis...
Definition: H3DDisplayListObject.h:54
H3DUniquePtr< DisplayList > displayList
The DisplayList instance handling the OpenGL caching of this object.
Definition: H3DDisplayListObject.h:256
This abstract node type indicates that the concrete nodes which are instantiated based on it may be u...
Definition: H3DOptionNode.h:41
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194