H3D API
2.4.1
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Header file for EnvironmentMapShader. More...
#include <H3D/H3DGeneratedFragmentShaderNode.h>
#include <H3D/X3DTexture2DNode.h>
#include <H3D/X3DEnvironmentTextureNode.h>
#include <H3D/SFMatrix4f.h>
Go to the source code of this file.
Classes | |
class | H3D::EnvironmentMapShader |
The EnvironmentMapShader node defines a shader for environment mapping of shiny objects. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for EnvironmentMapShader.