29 #ifndef __H3DCOORDINATEDEFORMERNODE_H__
30 #define __H3DCOORDINATEDEFORMERNODE_H__
73 const vector< Vec3f > &touch_point,
74 const vector< Vec3f > &touch_normal,
75 const vector< Vec3f > &touch_force,
76 const vector< Vec3f > &penetration_points,
77 const vector< Vec3f > &orig_points,
78 const vector< Vec3f > &resting_points,
79 const vector< Vec3f > &deformed_points,
80 vector< Vec3f > &new_resting_points,
81 vector< Vec3f > &new_deformed_points ) = 0;
Node is the base class for all classes that can be part of the H3D scene-graph.
Definition: Node.h:46
H3D API namespace.
Definition: Anchor.h:38