H3D API  2.4.1
Classes | Namespaces
H3DDisplayListObject.h File Reference

Header file for H3DDisplayListObject. More...

#include <GL/glew.h>
#include <H3D/H3DApi.h>
#include <H3D/Field.h>
#include <H3D/Instantiate.h>
#include <H3D/FieldTemplates.h>
#include <H3D/SFBool.h>
#include <H3D/SFTime.h>

Go to the source code of this file.

Classes

class  H3D::H3DDisplayListObject
 This abstract interface class is the base class for all node types that wants to create an OpenGL display list for the OpenGL calls it makes in its render() function. More...
 
class  H3D::H3DDisplayListObject::DisplayList
 We use the Field's lazy evaluation mechanisms to manage the GL display lists for rendering, giving automatic cache breaking when dependencies are modified. More...
 
class  H3D::H3DDisplayListObject::DisplayList::IsActive
 The IsActive field is updated each scenegraph loop, since Scene::time is routed to it to see if the callList() function was called during or since the last loop. More...
 

Namespaces

 H3D
 H3D API namespace.
 

Detailed Description

Header file for H3DDisplayListObject.