H3D API  2.4.1
X3DNode.h
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29 #ifndef __X3DNODE_H__
30 #define __X3DNODE_H__
31 
32 #include <H3D/SFNode.h>
33 #include <H3D/Node.h>
34 #include <H3D/FieldTemplates.h>
35 #include <H3D/X3DMetadataObject.h>
36 
37 namespace H3D {
38 
42 
47 
52 
58 
65  class H3DAPI_API X3DNode : public Node {
66  public:
67 
69  X3DNode( Inst< SFNode> _metadata = 0 );
70 
71  // Move constructor removed due to H3DUniquePtr. Otherwise MSVC will generate it.
72  X3DNode( X3DNode && ) = delete;
73 
77  H3DUniquePtr< SFNode > metadata;
78 
81 
86  X3DMetadataObject *getMetadataByName( const string &_name );
87  };
88 }
89 
90 #endif
Contains different templates to modify field behaviour.
Node base class.
Contains the SFNode class.
Header file for X3DMetadataObject, X3D scene-graph node.
Node is the base class for all classes that can be part of the H3D scene-graph.
Definition: Node.h:46
This abstract interface is the basis for all metadata nodes.
Definition: X3DMetadataObject.h:44
This abstract node type is the base type for all nodes in the X3D system.
Definition: X3DNode.h:65
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: X3DNode.h:80
H3DUniquePtr< SFNode > metadata
Meta data about the node.
Definition: X3DNode.h:77
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194