H3D API
2.4.1
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Header file for X3DNurbsSurfaceGeometryNode, X3D scene-graph node. More...
#include <H3D/X3DParametricGeometryNode.h>
#include <H3D/DependentNodeFields.h>
#include <H3D/X3DCoordinateNode.h>
#include <H3D/X3DTextureCoordinateNode.h>
#include <H3D/NurbsTextureCoordinate.h>
#include <H3D/CoordBoundField.h>
#include <H3D/SFInt32.h>
#include <H3D/MFDouble.h>
#include <H3D/TextureCoordinateGenerator.h>
Go to the source code of this file.
Classes | |
class | H3D::X3DNurbsSurfaceGeometryNode |
The X3DNurbsSurfaceGeometryNode represents the abstract geometry type for all types of NURBS surfaces. More... | |
class | H3D::X3DNurbsSurfaceGeometryNode::TexCoordOrNurbsTex |
This field class takes as input SFNode field and checks whether this is one of the allowed textureNodes or not. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for X3DNurbsSurfaceGeometryNode, X3D scene-graph node.