| addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
| cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
| closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
| Color(Inst< MFColor > _color=0, Inst< SFNode > _metadata=0) | H3D::Color | |
| color | H3D::Color | |
| database | H3D::Color | static |
| DeepCopyMap typedef | H3D::Node | |
| defaultXMLContainerField() | H3D::X3DColorNode | inlinevirtual |
| disableArray() | H3D::Color | virtual |
| disableVBO() | H3D::Color | virtual |
| disableVertexBufferObject() | H3D::GLVertexAttributeObject | |
| getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
| getColor(unsigned int i) | H3D::Color | inlinevirtual |
| getField(const string &_name) const | H3D::Node | virtual |
| getFullName() | H3DUtil::RefCountedClass | |
| getManualInitialize() const | H3DUtil::RefCountedClass | |
| getMetadataByName(const string &_name) | H3D::X3DNode | |
| getName() const | H3DUtil::RefCountedClass | |
| getProtoInstanceParent() | H3D::Node | inline |
| getRefCount() const | H3DUtil::RefCountedClass | |
| getTypeName() const | H3DUtil::RefCountedClass | |
| GLVertexAttributeObject(VERTEXATTRIBUTE::VERTEXATTRIBUTETYPE type) | H3D::GLVertexAttributeObject | |
| hasName() | H3DUtil::RefCountedClass | |
| initialize() | H3DUtil::RefCountedClass | virtual |
| is_initialized | H3DUtil::RefCountedClass | protected |
| isDynamic | H3D::GLVertexAttributeObject | |
| isInitialized() | H3DUtil::RefCountedClass | |
| lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
| manual_initialize | H3DUtil::RefCountedClass | protected |
| metadata | H3D::X3DNode | |
| movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
| name | H3DUtil::RefCountedClass | protected |
| Node() | H3D::Node | |
| nrAvailableColors() | H3D::Color | inlinevirtual |
| nrNodesAlive() | H3D::Node | inlinestatic |
| nrNodesCreated() | H3D::Node | inlinestatic |
| postRender() | H3D::X3DColorNode | virtual |
| preRender() | H3D::X3DColorNode | virtual |
| preRenderCheckFail() | H3D::Color | virtual |
| propertyChanged | H3D::X3DGeometricPropertyNode | |
| ref() | H3DUtil::RefCountedClass | |
| ref_count | H3DUtil::RefCountedClass | protected |
| ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
| RefCountedClass() | H3DUtil::RefCountedClass | |
| RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
| removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| render(int index) | H3D::Color | inlinevirtual |
| H3D::X3DGeometricPropertyNode::render() | H3D::Node | inlinevirtual |
| renderArray() | H3D::Color | virtual |
| renderVBO() | H3D::Color | virtual |
| renderVertexBufferObject() | H3D::GLVertexAttributeObject | |
| setAttributeData() | H3D::Color | virtual |
| setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
| setName(const std::string &_name) | H3DUtil::RefCountedClass | |
| setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
| traverseSG(TraverseInfo &ti) | H3D::Node | virtual |
| type_name | H3DUtil::RefCountedClass | protected |
| unref() | H3DUtil::RefCountedClass | |
| unref_callbacks | H3DUtil::RefCountedClass | protected |
| updateVertexBufferObject() | H3D::GLVertexAttributeObject | virtual |
| vboFieldsUpToDate | H3D::GLVertexAttributeObject | protected |
| X3DColorNode(Inst< SFNode > _metadata=0) | H3D::X3DColorNode | |
| X3DGeometricPropertyNode(Inst< SFNode > _metadata=0) | H3D::X3DGeometricPropertyNode | |
| X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
| ~Color() | H3D::Color | virtual |
| ~GLVertexAttributeObject() | H3D::GLVertexAttributeObject | virtual |
| ~Node() | H3D::Node | virtual |
| ~RefCountedClass() | H3DUtil::RefCountedClass | virtual |