H3D API
2.4.1
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MFShaderPart is specialized to transfer a pointer from itself to the ShaderPart instances contained in the field. More...
#include <H3D/ComposedShader.h>
Additional Inherited Members | |
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DependentMFNode () | |
Constructor. Default value of value is NULL. | |
virtual | ~DependentMFNode () |
Destructor. | |
MFShaderPart is specialized to transfer a pointer from itself to the ShaderPart instances contained in the field.