H3D API  2.4.1
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H3D::ComposedShader::MFShaderPart Class Reference

MFShaderPart is specialized to transfer a pointer from itself to the ShaderPart instances contained in the field. More...

#include <H3D/ComposedShader.h>

Inheritance diagram for H3D::ComposedShader::MFShaderPart:
Inheritance graph

Additional Inherited Members

- Public Member Functions inherited from H3D::DependentMFNode< NodeType, FieldRefs, DynamicCast >
 DependentMFNode ()
 Constructor. Default value of value is NULL.
 
virtual ~DependentMFNode ()
 Destructor.
 

Detailed Description

MFShaderPart is specialized to transfer a pointer from itself to the ShaderPart instances contained in the field.


The documentation for this class was generated from the following files: