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H3D API
2.4.1
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A FieldDBElement is an encapsulation of a field in a H3DNodeDatabase. More...
#include <H3D/H3DNodeDatabase.h>

Public Member Functions | |
| FieldDBElement (H3DNodeDatabase *_container, const string &_name, const Field::AccessType _access) | |
| Constructor. More... | |
| virtual | ~FieldDBElement () |
| Destructor. | |
| H3DNodeDatabase * | getContainer () |
| Get the H3DNodeDatabase this instance is part of. | |
| const string & | getName () |
| Get the name of the field. | |
| Field::AccessType | getAccessType () |
| Get the access type of the field. | |
| virtual Field * | getField (const Node *) const |
| Given a Node get a pointer to the field in that node that is represented by this FieldDBElement. | |
A FieldDBElement is an encapsulation of a field in a H3DNodeDatabase.
| FieldDBElement::FieldDBElement | ( | H3DNodeDatabase * | _container, |
| const string & | _name, | ||
| const Field::AccessType | _access | ||
| ) |
Constructor.
| _container | The H3DNodeDatabase the FieldDBElement will be part of. |
| _name | The name of the field. |
| _access | The access type of the field. |