H3D API
2.4.1
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A FieldDBElement is an encapsulation of a field in a H3DNodeDatabase. More...
#include <H3D/H3DNodeDatabase.h>
Public Member Functions | |
FieldDBElement (H3DNodeDatabase *_container, const string &_name, const Field::AccessType _access) | |
Constructor. More... | |
virtual | ~FieldDBElement () |
Destructor. | |
H3DNodeDatabase * | getContainer () |
Get the H3DNodeDatabase this instance is part of. | |
const string & | getName () |
Get the name of the field. | |
Field::AccessType | getAccessType () |
Get the access type of the field. | |
virtual Field * | getField (const Node *) const |
Given a Node get a pointer to the field in that node that is represented by this FieldDBElement. | |
A FieldDBElement is an encapsulation of a field in a H3DNodeDatabase.
FieldDBElement::FieldDBElement | ( | H3DNodeDatabase * | _container, |
const string & | _name, | ||
const Field::AccessType | _access | ||
) |
Constructor.
_container | The H3DNodeDatabase the FieldDBElement will be part of. |
_name | The name of the field. |
_access | The access type of the field. |