H3D API
2.4.1
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Python C Type wrapper around Node*. More...
#include <H3D/PythonTypes.h>
Static Public Member Functions | |
static PyObject * | create () |
create() a new instance of PyNode using Python to allocate the memory and initialise the PyObject headers - to be called by PythonScript's internals. | |
static void | dealloc (PyNode *self) |
Python type deallocation. | |
static int | init (PyNode *self, PyObject *args, PyObject *kwds) |
Python type initialisation: will set the Node value from a python string argument list. | |
static PyObject * | repr (PyNode *myself, PyObject *args) |
Converts a PyNode to a char* string. | |
static int | compare (PyObject *veca, PyObject *vecb) |
Test if two PyNode are equal or not. More... | |
static PyObject * | getField (PyObject *myself, char *arg) |
Get the field of a node. arg is the name of the field. | |
static PyObject * | getAttr (PyObject *myself, char *arg) |
If myself encapsulates a node that is not a PythonScript node it works just as getField. More... | |
static PyObject * | getFieldList (PyObject *myself, PyObject *args) |
Get the list of fields available in this Node. | |
static PyObject * | getName (PyObject *myself, PyObject *args) |
Get the name of this node. | |
static PyObject * | getTypeName (PyObject *myself, PyObject *args) |
Get the type name of this node, i.e. "Group". | |
static PyObject * | setName (PyObject *self, PyObject *args) |
Set the name of this node. | |
static PyObject * | getSingleField (PyObject *self, PyObject *args) |
Get a field from the node database. | |
static PyObject * | addField (PyObject *self, PyObject *args) |
If this Node is a DynamicFieldsObject a new field is added. | |
static PyObject * | removeField (PyObject *self, PyObject *args) |
If this Node is a DynamicFieldsObject then the specified field is removed. | |
static PyObject * | clearFields (PyObject *self, PyObject *args) |
If this Node is a DynamicFieldsObject then all dynamic fields are removed. | |
static PyObject * | clone (PyObject *self, PyObject *args) |
Create a clone of the node. | |
static PyObject * | closestPoint (PyObject *self, PyObject *args) |
Calculate the closest point to the node. | |
static PyObject * | lineIntersect (PyObject *self, PyObject *args) |
Calculate a line intersection with the node. | |
Python C Type wrapper around Node*.
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Test if two PyNode are equal or not.
They are equal if they contain the same node pointer.
References H3D_FULL_LOCATION, H3D::PyNode_AsNode(), and H3D::PyNode_Check().
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If myself encapsulates a node that is not a PythonScript node it works just as getField.
If a PythonScript node it will first check the name against the global attributes of the script/module in the PythonScript node and return that if it exists. If it does not it will also work as getField.
References getField(), and H3D::PythonScript::getPythonAttribute().