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OpenSceneGraph
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Public Member Functions | |
| META_NodeVisitor (osgAnimation, BoneMapVisitor) BoneMapVisitor() | |
| void | apply (osg::Node &) |
| void | apply (osg::Transform &node) |
| const BoneMap & | getBoneMap () const |
Public Member Functions inherited from osg::NodeVisitor | |
| NodeVisitor (TraversalMode tm=TRAVERSE_NONE) | |
| NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) | |
| NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() | |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual void | reset () |
| Method to call to reset visitor. More... | |
| void | setVisitorType (VisitorType type) |
| Set the VisitorType, used to distinguish different visitors during traversal of the scene, typically used in the Node::traverse() method to select which behaviour to use for different types of traversal/visitors. More... | |
| VisitorType | getVisitorType () const |
| Get the VisitorType. More... | |
| void | setTraversalNumber (unsigned int fn) |
| Set the traversal number. More... | |
| unsigned int | getTraversalNumber () const |
| Get the traversal number. More... | |
| void | setFrameStamp (FrameStamp *fs) |
| Set the FrameStamp that this traversal is associated with. More... | |
| const FrameStamp * | getFrameStamp () const |
| Get the FrameStamp that this traversal is associated with. More... | |
| void | setTraversalMask (Node::NodeMask mask) |
| Set the TraversalMask of this NodeVisitor. More... | |
| Node::NodeMask | getTraversalMask () const |
| Get the TraversalMask. More... | |
| void | setNodeMaskOverride (Node::NodeMask mask) |
| Set the NodeMaskOverride mask. More... | |
| Node::NodeMask | getNodeMaskOverride () const |
| Get the NodeMaskOverride mask. More... | |
| bool | validNodeMask (const osg::Node &node) const |
| Method to called by Node and its subclass' Node::accept() method, if the result is true it is used to cull operations of nodes and their subgraphs. More... | |
| void | setTraversalMode (TraversalMode mode) |
| Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse. More... | |
| TraversalMode | getTraversalMode () const |
| Get the traversal mode. More... | |
| void | traverse (Node &node) |
| Method for handling traversal of a nodes. More... | |
| void | pushOntoNodePath (Node *node) |
| Method called by osg::Node::accept() method before a call to the NodeVisitor::apply(..). More... | |
| void | popFromNodePath () |
| Method called by osg::Node::accept() method after a call to NodeVisitor::apply(..). More... | |
| NodePath & | getNodePath () |
| Get the non const NodePath from the top most node applied down to the current Node being visited. More... | |
| const NodePath & | getNodePath () const |
| Get the const NodePath from the top most node applied down to the current Node being visited. More... | |
| virtual osg::Vec3 | getEyePoint () const |
| Get the eye point in local coordinates. More... | |
| virtual osg::Vec3 | getViewPoint () const |
| Get the view point in local coordinates. More... | |
| virtual float | getDistanceToEyePoint (const Vec3 &, bool) const |
| Get the distance from a point to the eye point, distance value in local coordinate system. More... | |
| virtual float | getDistanceFromEyePoint (const Vec3 &, bool) const |
| Get the distance of a point from the eye point, distance value in the eye coordinate system. More... | |
| virtual float | getDistanceToViewPoint (const Vec3 &, bool) const |
| Get the distance from a point to the view point, distance value in local coordinate system. More... | |
| virtual void | apply (Drawable &drawable) |
| virtual void | apply (Geometry &geometry) |
| virtual void | apply (Geode &node) |
| virtual void | apply (Billboard &node) |
| virtual void | apply (Group &node) |
| virtual void | apply (ProxyNode &node) |
| virtual void | apply (Projection &node) |
| virtual void | apply (CoordinateSystemNode &node) |
| virtual void | apply (ClipNode &node) |
| virtual void | apply (TexGenNode &node) |
| virtual void | apply (LightSource &node) |
| virtual void | apply (Camera &node) |
| virtual void | apply (CameraView &node) |
| virtual void | apply (MatrixTransform &node) |
| virtual void | apply (PositionAttitudeTransform &node) |
| virtual void | apply (Switch &node) |
| virtual void | apply (Sequence &node) |
| virtual void | apply (LOD &node) |
| virtual void | apply (PagedLOD &node) |
| virtual void | apply (ClearNode &node) |
| virtual void | apply (OccluderNode &node) |
| virtual void | apply (OcclusionQueryNode &node) |
| void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
| Set the handler for database requests. More... | |
| DatabaseRequestHandler * | getDatabaseRequestHandler () |
| Get the handler for database requests. More... | |
| const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
| Get the const handler for database requests. More... | |
| void | setImageRequestHandler (ImageRequestHandler *handler) |
| Set the handler for image requests. More... | |
| ImageRequestHandler * | getImageRequestHandler () |
| Get the handler for image requests. More... | |
| const ImageRequestHandler * | getImageRequestHandler () const |
| Get the const handler for image requests. More... | |
Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. More... | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
| virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. More... | |
| virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. More... | |
| virtual bool | isSameKindAs (const Object *) const |
| virtual const char * | libraryName () const =0 |
| return the name of the object's library. More... | |
| virtual const char * | className () const =0 |
| return the name of the object's class type. More... | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More... | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More... | |
| void | setName (const char *name) |
| Set the name of object using a C style string. More... | |
| const std::string & | getName () const |
| Get the name of object. More... | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More... | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. More... | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More... | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More... | |
| template<class T > | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More... | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More... | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
| template<class T > | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. More... | |
| virtual const Referenced * | getUserData () const |
| Get const user data. More... | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More... | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More... | |
| template<typename T > | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template | |
Public Member Functions inherited from osg::Referenced | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Protected Attributes | |
| BoneMap | _map |
Protected Attributes inherited from osg::NodeVisitor | |
| VisitorType | _visitorType |
| unsigned int | _traversalNumber |
| ref_ptr< FrameStamp > | _frameStamp |
| TraversalMode | _traversalMode |
| Node::NodeMask | _traversalMask |
| Node::NodeMask | _nodeMaskOverride |
| NodePath | _nodePath |
| ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
| ref_ptr< ImageRequestHandler > | _imageRequestHandler |
Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
| OpenThreads::Mutex * | _refMutex |
| int | _refCount |
| void * | _observerSet |
Additional Inherited Members | |
Public Types inherited from osg::NodeVisitor | |
| enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
| enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR, INTERSECTION_VISITOR } |
Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. More... | |
Protected Member Functions inherited from osg::Referenced | |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
1.8.13