H3D API
2.4.1
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Header file for ShaderPart, X3D scene-graph node. More...
#include <H3D/X3DNode.h>
#include <H3D/X3DUrlObject.h>
#include <GL/glew.h>
#include <H3D/SFString.h>
#include <H3D/SFInt32.h>
#include <H3D/SFBool.h>
#include <H3D/DebugOptions.h>
Go to the source code of this file.
Classes | |
class | H3D::ShaderPart |
The ShaderPart node defines the source for a single object to be used by a ComposedShader node. More... | |
class | H3D::ShaderPart::SFShaderString |
Update the string to use as shader depending from the urls given. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for ShaderPart, X3D scene-graph node.