H3D API
2.4.1
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DDSImageLoader is used to load DirectDraw Surface images (.dds). More...
#include <H3D/DDSImageLoader.h>
Public Member Functions | |
DDSImageLoader () | |
Constructor. | |
virtual Image * | loadImage (const string &url) |
Load the image. More... | |
virtual Image * | loadImage (istream &is) |
Load an image from an istream. More... | |
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H3DImageLoaderNode () | |
Constructor. | |
virtual string | defaultXMLContainerField () |
Returns the default xml containerField attribute value. More... | |
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Node () | |
Constructor. | |
virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
Returns a new instance of this node type with the same state as this one. More... | |
virtual | ~Node () |
Destructor. | |
X3DPrototypeInstance * | getProtoInstanceParent () |
If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
void | setProtoInstanceParent (X3DPrototypeInstance *p) |
Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
virtual void | render () |
the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
virtual void | traverseSG (TraverseInfo &ti) |
traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More... | |
virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
Detect intersection between a line segment and the Node. More... | |
virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
Find closest point on Node to p. More... | |
virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
Detect collision between a moving sphere and the Node. More... | |
virtual Field * | getField (const string &_name) const |
return a pointer to the field specified by name within this instance | |
int | addDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
Static Public Member Functions | |
static bool | supportsFileType (const string &url) |
Returns true if the node supports the filetype of the file specified by url. | |
static bool | supportsStreamType (istream &is) |
Returns true if the node supports the filetype of the file specified by the stream. | |
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static H3DImageLoaderNode * | getSupportedFileReader (const string &url) |
Given an url to a file, it returns an instance of a H3DImageLoaderNode class that can handle that file type. More... | |
static H3DImageLoaderNode * | getSupportedFileReader (istream &is) |
Given an istream, it returns an instance of a H3DImageLoaderNode class that can handle that image type. More... | |
static void | registerFileReader (const string &name, CreateNodeFunc create, SupportsFileFunc supports, SupportsStreamFunc supports_stream=NULL) |
Register a file reader that can then be returned by getSupportedFileReader(). More... | |
static void | registerFileReader (const FileReaderRegistration &fr) |
Register a file reader that can then be returned by getSupportedFileReader(). | |
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static unsigned int | nrNodesAlive () |
Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
static int | nrNodesCreated () |
Returns the number of nodes created in total since the start of the program. | |
Static Public Attributes | |
static FileReaderRegistration | reader_registration |
Register this node to the H3DSoundFileNodes available. | |
Additional Inherited Members | |
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typedef bool(* | SupportsFileFunc) (const string &url) |
Function ptr type for callback to ask if loader supports a url. | |
typedef bool(* | SupportsStreamFunc) (istream &is) |
Function ptr type for callback to ask if loader supports a stream. | |
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typedef std::map< Node *, Node * > | DeepCopyMap |
A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
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void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for the clone() method. More... | |
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static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for nodes that implement clone() More... | |
DDSImageLoader is used to load DirectDraw Surface images (.dds).
Note that not all dds formas types are supported yet. Some of the supported formats are dxt1, dxt3 and dxt5. Look in to the implementation of H3DUtil::loadDDSImage in H3DUtil::LoadImageFunctions.h to know exactly which formats are supported.
Examples:
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inlinevirtual |
Load the image.
url | URL to the file to load. |
Implements H3D::H3DImageLoaderNode.
References H3DUtil::loadDDSImage().
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inlinevirtual |
Load an image from an istream.
Does not need to be implemented for all image loaders
Reimplemented from H3D::H3DImageLoaderNode.
References H3DUtil::loadDDSImage().