H3D API  2.4.1
Classes | Public Member Functions | Public Attributes | Static Public Attributes | Protected Attributes | List of all members
H3D::MFNodeSplitter Class Reference

MFNodeSplitter node is used to split MFNode into certain SFNodes yet. More...

#include <H3D/MFNodeSplitter.h>

Inheritance diagram for H3D::MFNodeSplitter:
Inheritance graph

Classes

class  UpdateSelection
 Specialized field class used to update which node is selected. More...
 

Public Member Functions

virtual void traverseSG (TraverseInfo &ti)
 traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More...
 
- Public Member Functions inherited from H3D::X3DChildNode
 X3DChildNode (Inst< SFNode > _metadata=0)
 Constructor.
 
- Public Member Functions inherited from H3D::X3DNode
 X3DNode (Inst< SFNode > _metadata=0)
 Constructor.
 
X3DMetadataObjectgetMetadataByName (const string &_name)
 Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More...
 
- Public Member Functions inherited from H3D::Node
 Node ()
 Constructor.
 
virtual Nodeclone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)
 Returns a new instance of this node type with the same state as this one. More...
 
virtual ~Node ()
 Destructor.
 
X3DPrototypeInstancegetProtoInstanceParent ()
 If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More...
 
void setProtoInstanceParent (X3DPrototypeInstance *p)
 Set the X3DPrototypeInstance this node is the the root node if applicaple.
 
virtual void render ()
 the render() function is used for the depth-first rendering traversal of the scene-graph. More...
 
virtual bool lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result)
 Detect intersection between a line segment and the Node. More...
 
virtual void closestPoint (const Vec3f &p, NodeIntersectResult &result)
 Find closest point on Node to p. More...
 
virtual bool movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)
 Detect collision between a moving sphere and the Node. More...
 
virtual string defaultXMLContainerField ()
 Returns the default xml containerField attribute value. More...
 
virtual FieldgetField (const string &_name) const
 return a pointer to the field specified by name within this instance
 
int addDestructCallback (void(*func)(Node *, void *), void *args)
 Add a callback function to be run on destruction of node. More...
 
int removeDestructCallback (void(*func)(Node *, void *), void *args)
 Add a callback function to be run on destruction of node. More...
 
- Public Member Functions inherited from H3D::H3DDynamicFieldsObject
virtual bool addField (const string &name, const Field::AccessType &access, Field *field)
 Add a field to the Node. More...
 
virtual bool removeField (const string &_name)
 Remove a field from the Node. More...
 
field_iterator firstField ()
 Get an iterator to the first of the dynamic fields.
 
field_iterator endField ()
 Get an iterator pointing to the end of the dynamic fields.
 
virtual void clearFields ()
 Remove all dynamic fields that have been previously added.
 
 H3DDynamicFieldsObject ()
 Constructor.
 

Public Attributes

H3DUniquePtr< MFNodemfnode
 The source MFNode to be used as source of the selection.
 
H3DUniquePtr< MFInt32indexes
 The indexes that the node select from the source MFNode.
 
- Public Attributes inherited from H3D::X3DNode
H3DUniquePtr< SFNodemetadata
 Meta data about the node. More...
 

Static Public Attributes

static H3DNodeDatabase database
 The X3DNodeDatabase for this node.
 
- Static Public Attributes inherited from H3D::X3DNode
static H3DNodeDatabase database
 The H3DNodeDatabase for this node.
 

Protected Attributes

H3DUniquePtr< UpdateSelectionupdateSelection
 Specialized field used to update the output sfnode_[index] fields values. More...
 

Additional Inherited Members

- Public Types inherited from H3D::Node
typedef std::map< Node *, Node * > DeepCopyMap
 A map type used during a deep copy clone() to map from original nodes to cloned nodes.
 
- Static Public Member Functions inherited from H3D::Node
static unsigned int nrNodesAlive ()
 Returns the nr of nodes currently alive, i.e. nodes created but not destructed.
 
static int nrNodesCreated ()
 Returns the number of nodes created in total since the start of the program.
 
- Protected Member Functions inherited from H3D::Node
void cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)
 A helper function for the clone() method. More...
 
- Static Protected Member Functions inherited from H3D::Node
static NodegetClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)
 A helper function for nodes that implement clone() More...
 

Detailed Description

MFNodeSplitter node is used to split MFNode into certain SFNodes yet.

This is normally used to make the routing from MFNode to SFNode easier.

Indexes is a initialized only filed which takes multiple integers and be used to decide which indexes of the MFNode will be extracted. If the indexes specified value is bigger or equal than the size of MFNode, the no actual content will be extracted and output. If specified indexes is less than the size of MFNode , then the corresponding node will be taken and be set into a SFNode with the name "sfnode_"+index.
Examples:

Member Function Documentation

◆ traverseSG()

void MFNodeSplitter::traverseSG ( TraverseInfo ti)
virtual

traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph.

During this traversal things can be updated in the node and HapticObject instances to be rendered should be added to the TraverseInfo object.

Parameters
tiThe TraverseInfo object containing information about the traversal.

Reimplemented from H3D::Node.

References H3D::Node::traverseSG(), and updateSelection.

Member Data Documentation

◆ updateSelection

H3DUniquePtr<UpdateSelection> H3D::MFNodeSplitter::updateSelection
protected

Specialized field used to update the output sfnode_[index] fields values.

C++ only field.

Referenced by traverseSG().


The documentation for this class was generated from the following files: