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    H3D API
    2.4.1
    
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NrrdImageLoader is a class which takes care of loading the nrrd image format. More...
#include <H3D/NrrdImageLoader.h>

Public Member Functions | |
| NrrdImageLoader () | |
| Constructor.  | |
| virtual Image * | loadImage (const string &url) | 
| Load the image using the NrrdImage library.  More... | |
  Public Member Functions inherited from H3D::H3DImageLoaderNode | |
| H3DImageLoaderNode () | |
| Constructor.  | |
| virtual Image * | loadImage (istream &) | 
| Load an image from an istream.  More... | |
| virtual string | defaultXMLContainerField () | 
| Returns the default xml containerField attribute value.  More... | |
  Public Member Functions inherited from H3D::Node | |
| Node () | |
| Constructor.  | |
| virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | 
| Returns a new instance of this node type with the same state as this one.  More... | |
| virtual | ~Node () | 
| Destructor.  | |
| X3DPrototypeInstance * | getProtoInstanceParent () | 
| If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node.  More... | |
| void | setProtoInstanceParent (X3DPrototypeInstance *p) | 
| Set the X3DPrototypeInstance this node is the the root node if applicaple.  | |
| virtual void | render () | 
| the render() function is used for the depth-first rendering traversal of the scene-graph.  More... | |
| virtual void | traverseSG (TraverseInfo &ti) | 
| traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph.  More... | |
| virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | 
| Detect intersection between a line segment and the Node.  More... | |
| virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) | 
| Find closest point on Node to p.  More... | |
| virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | 
| Detect collision between a moving sphere and the Node.  More... | |
| virtual Field * | getField (const string &_name) const | 
| return a pointer to the field specified by name within this instance  | |
| int | addDestructCallback (void(*func)(Node *, void *), void *args) | 
| Add a callback function to be run on destruction of node.  More... | |
| int | removeDestructCallback (void(*func)(Node *, void *), void *args) | 
| Add a callback function to be run on destruction of node.  More... | |
Static Public Member Functions | |
| static bool | supportsFileType (const string &url) | 
| Returns true if the node supports the filetype of the file specified by url.  | |
  Static Public Member Functions inherited from H3D::H3DImageLoaderNode | |
| static H3DImageLoaderNode * | getSupportedFileReader (const string &url) | 
| Given an url to a file, it returns an instance of a H3DImageLoaderNode class that can handle that file type.  More... | |
| static H3DImageLoaderNode * | getSupportedFileReader (istream &is) | 
| Given an istream, it returns an instance of a H3DImageLoaderNode class that can handle that image type.  More... | |
| static void | registerFileReader (const string &name, CreateNodeFunc create, SupportsFileFunc supports, SupportsStreamFunc supports_stream=NULL) | 
| Register a file reader that can then be returned by getSupportedFileReader().  More... | |
| static void | registerFileReader (const FileReaderRegistration &fr) | 
| Register a file reader that can then be returned by getSupportedFileReader().  | |
  Static Public Member Functions inherited from H3D::Node | |
| static unsigned int | nrNodesAlive () | 
| Returns the nr of nodes currently alive, i.e. nodes created but not destructed.  | |
| static int | nrNodesCreated () | 
| Returns the number of nodes created in total since the start of the program.  | |
Static Public Attributes | |
| static H3DNodeDatabase | database | 
| The H3DNodeData for this node.  | |
| static FileReaderRegistration | reader_registration | 
| Register this node to the file readers available.  | |
Additional Inherited Members | |
  Public Types inherited from H3D::H3DImageLoaderNode | |
| typedef bool(* | SupportsFileFunc) (const string &url) | 
| Function ptr type for callback to ask if loader supports a url.  | |
| typedef bool(* | SupportsStreamFunc) (istream &is) | 
| Function ptr type for callback to ask if loader supports a stream.  | |
  Public Types inherited from H3D::Node | |
| typedef std::map< Node *, Node * > | DeepCopyMap | 
| A map type used during a deep copy clone() to map from original nodes to cloned nodes.  | |
  Protected Member Functions inherited from H3D::Node | |
| void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | 
| A helper function for the clone() method.  More... | |
  Static Protected Member Functions inherited from H3D::Node | |
| static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | 
| A helper function for nodes that implement clone()  More... | |
NrrdImageLoader is a class which takes care of loading the nrrd image format.
See Nrrd Homepage
Examples:
      
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  virtual | 
Load the image using the NrrdImage library.
A new NrrdImageImage is returned. NULL if not successfully loaded.
Implements H3D::H3DImageLoaderNode.
References H3DUtil::loadNrrdFile().