H3D API
2.4.1
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This is the base class for all sensors that handles connection to the vhtGlove class in Virtual Hand SDK. More...
#include <H3D/VirtualHandGloveSensor.h>
Public Member Functions | |
VirtualHandGloveSensor (Inst< OnEnable > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0, Inst< SFString > _host=0, Inst< SFString > _port=0) | |
Constructor. | |
~VirtualHandGloveSensor () | |
Destructor. | |
virtual void | initialize () |
Connect to the device if enabled is true on first reference of the node. More... | |
vhtGlove * | getGlove () |
Return reference to the contained vhtGlove. | |
void | resetGlove () |
Reset glove to 0, needed in cleanup phase to not accidently try to delete instance of vhtGlove twice. | |
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X3DSensorNode (Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0) | |
Constructor. | |
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X3DChildNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
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X3DNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
X3DMetadataObject * | getMetadataByName (const string &_name) |
Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More... | |
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Node () | |
Constructor. | |
virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
Returns a new instance of this node type with the same state as this one. More... | |
virtual | ~Node () |
Destructor. | |
X3DPrototypeInstance * | getProtoInstanceParent () |
If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
void | setProtoInstanceParent (X3DPrototypeInstance *p) |
Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
virtual void | render () |
the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
virtual void | traverseSG (TraverseInfo &ti) |
traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More... | |
virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
Detect intersection between a line segment and the Node. More... | |
virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
Find closest point on Node to p. More... | |
virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
Detect collision between a moving sphere and the Node. More... | |
virtual string | defaultXMLContainerField () |
Returns the default xml containerField attribute value. More... | |
virtual Field * | getField (const string &_name) const |
return a pointer to the field specified by name within this instance | |
int | addDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
Public Attributes | |
H3DUniquePtr< SFString > | host |
Adress of the host running the VTIDM daemon process. More... | |
H3DUniquePtr< SFString > | port |
The port number specified in the the Device Manager of Virtual Hand SDK. More... | |
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H3DUniquePtr< SFBool > | enabled |
If enabled is true the sensor node is enabled otherwise it is disabled and will not generate any output. More... | |
H3DUniquePtr< SFBool > | isActive |
A sensor is active when some special conditions are fulfilled and it will then generate extra output. More... | |
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H3DUniquePtr< SFNode > | metadata |
Meta data about the node. More... | |
Static Public Attributes | |
static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
Protected Member Functions | |
virtual void | updateValues ()=0 |
Virtual function used to update field values in subclasses. | |
virtual bool | connect ()=0 |
Virtual function that connects the vhtGlove. | |
virtual void | disconnect ()=0 |
Virtual function that disconnects the vhtGlove. | |
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void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for the clone() method. More... | |
Additional Inherited Members | |
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typedef std::map< Node *, Node * > | DeepCopyMap |
A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
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static unsigned int | nrNodesAlive () |
Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
static int | nrNodesCreated () |
Returns the number of nodes created in total since the start of the program. | |
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static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for nodes that implement clone() More... | |
This is the base class for all sensors that handles connection to the vhtGlove class in Virtual Hand SDK.
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virtual |
Connect to the device if enabled is true on first reference of the node.
Used in order to not accidently connect before the user has' decided the value of enabled.
Reimplemented from H3DUtil::RefCountedClass.
References connect(), H3D::X3DSensorNode::enabled, H3DUtil::RefCountedClass::initialize(), and H3D::X3DSensorNode::isActive.
H3DUniquePtr< SFString> H3D::VirtualHandGloveSensor::host |
Adress of the host running the VTIDM daemon process.
Host should be a resolvable internet name or address. Only used when the sensor is enabled.
Access type: inputOutput
Default Value: "localhost"
Referenced by VirtualHandGloveSensor().
H3DUniquePtr< SFString> H3D::VirtualHandGloveSensor::port |
The port number specified in the the Device Manager of Virtual Hand SDK.
Only used when the sensor is enabled.
Access type: inputOutput
Default Value: "12345"
Referenced by VirtualHandGloveSensor().