H3D API
2.4.1
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This abstract node type is the base type for all drag-style pointing device sensors. More...
#include <H3D/X3DDragSensorNode.h>
Public Member Functions | |
X3DDragSensorNode (Inst< SFBool > _autoOffset=0, Inst< SFString > _description=0, Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0, Inst< SFBool > _isOver=0, Inst< SFVec3f > _trackPoint_changed=0) | |
Constructor. | |
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X3DPointingDeviceSensorNode (Inst< SFString > _description=0, Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0, Inst< SFBool > _isOver=0) | |
Constructor. | |
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X3DSensorNode (Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0) | |
Constructor. | |
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X3DChildNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
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X3DNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
X3DMetadataObject * | getMetadataByName (const string &_name) |
Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More... | |
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Node () | |
Constructor. | |
virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
Returns a new instance of this node type with the same state as this one. More... | |
virtual | ~Node () |
Destructor. | |
X3DPrototypeInstance * | getProtoInstanceParent () |
If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
void | setProtoInstanceParent (X3DPrototypeInstance *p) |
Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
virtual void | render () |
the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
virtual void | traverseSG (TraverseInfo &ti) |
traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More... | |
virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
Detect intersection between a line segment and the Node. More... | |
virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
Find closest point on Node to p. More... | |
virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
Detect collision between a moving sphere and the Node. More... | |
virtual string | defaultXMLContainerField () |
Returns the default xml containerField attribute value. More... | |
virtual Field * | getField (const string &_name) const |
return a pointer to the field specified by name within this instance | |
int | addDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
Public Attributes | |
H3DUniquePtr< SFBool > | autoOffset |
If autoOffset is TRUE when the pointing-device is deactivated, the offset field is set to the sensor's last _changed value and offset sends an offset_changed output event. More... | |
H3DUniquePtr< SFVec3f > | trackPoint_changed |
The trackPoint_changed outputOnly field sends the intersection point of the bearing with the drag sensor's virtual geometry. More... | |
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H3DUniquePtr< SFString > | description |
The description field in a X3DPointingDeviceSensorNode node specifies a textual description of the X3DPointingDeviceSensorNode node. More... | |
H3DUniquePtr< SFBool > | isOver |
The isOver field reflects the state of the pointing device with regard to whether it is pointing towards the X3DPointingDeviceSensorNode node's geometry or not. More... | |
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H3DUniquePtr< SFBool > | enabled |
If enabled is true the sensor node is enabled otherwise it is disabled and will not generate any output. More... | |
H3DUniquePtr< SFBool > | isActive |
A sensor is active when some special conditions are fulfilled and it will then generate extra output. More... | |
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H3DUniquePtr< SFNode > | metadata |
Meta data about the node. More... | |
Static Public Attributes | |
static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
Additional Inherited Members | |
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typedef std::map< Node *, Node * > | DeepCopyMap |
A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
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static void | updateX3DPointingDeviceSensors (Node *n, const Vec3f &from, const Vec3f &to) |
Called to detect and set properties of X3DPointingDeviceSensors. More... | |
static void | updateButtonDependentFields (bool primary_button) |
Update fields that depends on the status of the primary pointing device button. More... | |
static bool | anyIsOver () |
Called to query, whether any X3DPointingDeviceSensors is in isOver state. | |
static bool | anyIsActive () |
Called to query, whether any X3DPointingDeviceSensors is in isActive state. | |
static bool | instancesExists () |
Returns true if there are any X3DPointingDeviceSensors in the scene. | |
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static unsigned int | nrNodesAlive () |
Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
static int | nrNodesCreated () |
Returns the number of nodes created in total since the start of the program. | |
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void | setIsEnabled (bool primary_button) |
Handles the enabled logic. | |
void | setIsActive (bool primary_button) |
Handles the isActive logic. | |
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void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for the clone() method. More... | |
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static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for nodes that implement clone() More... | |
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H3DUniquePtr< SetIsEnabled > | setIsEnabledField |
Used to call setIsEnabled function when the enabled field is changed. | |
This abstract node type is the base type for all drag-style pointing device sensors.
H3DUniquePtr< SFBool > H3D::X3DDragSensorNode::autoOffset |
If autoOffset is TRUE when the pointing-device is deactivated, the offset field is set to the sensor's last _changed value and offset sends an offset_changed output event.
This enables subsequent grabbing operations to accumulate the changes. If autoOffset is FALSE, the sensor does not set the offset field value at deactivation (or any other time).
Access type: inputOutput
Referenced by X3DDragSensorNode().
H3DUniquePtr< SFVec3f > H3D::X3DDragSensorNode::trackPoint_changed |
The trackPoint_changed outputOnly field sends the intersection point of the bearing with the drag sensor's virtual geometry.
Access type: outputOnly