H3D API  2.4.1
H3D::TextureCoordinate3D Member List

This is the complete list of members for H3D::TextureCoordinate3D, including all inherited members.

addDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)H3D::Nodevirtual
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotected
closestPoint(const Vec3f &p, NodeIntersectResult &result)H3D::Nodevirtual
databaseH3D::TextureCoordinate3Dstatic
DeepCopyMap typedefH3D::Node
defaultXMLContainerField()H3D::X3DTextureCoordinateNodeinlinevirtual
disableArray()H3D::TextureCoordinate3Dvirtual
disableArrayForActiveTexture()H3D::X3DTextureCoordinateNode
disableArrayForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNode
disableArrayForTextureUnit(unsigned int texture_unit)H3D::X3DTextureCoordinateNodevirtual
disableArrayForTextureUnits(unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
disableVBO()H3D::TextureCoordinate3Dvirtual
disableVBOForActiveTexture()H3D::X3DTextureCoordinateNodestatic
disableVBOForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNodestatic
disableVertexBufferObject()H3D::GLVertexAttributeObject
disableVertexBufferObjectForActiveTexture()H3D::X3DTextureCoordinateNode
disableVertexBufferObjectForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNode
disableVertexBufferObjectForTextureUnit(unsigned int texture_unit)H3D::X3DTextureCoordinateNodevirtual
disableVertexBufferObjectForTextureUnits(unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotectedstatic
getField(const string &_name) constH3D::Nodevirtual
getFullName()H3DUtil::RefCountedClass
getManualInitialize() constH3DUtil::RefCountedClass
getMetadataByName(const string &_name)H3D::X3DNode
getName() constH3DUtil::RefCountedClass
getProtoInstanceParent()H3D::Nodeinline
getRefCount() constH3DUtil::RefCountedClass
getTexCoord(int index, unsigned int texture_unit)H3D::TextureCoordinate3Dinlinevirtual
getTypeName() constH3DUtil::RefCountedClass
GLVertexAttributeObject(VERTEXATTRIBUTE::VERTEXATTRIBUTETYPE type)H3D::GLVertexAttributeObject
hasName()H3DUtil::RefCountedClass
initialize()H3DUtil::RefCountedClassvirtual
is_initializedH3DUtil::RefCountedClassprotected
isDynamicH3D::GLVertexAttributeObject
isInitialized()H3DUtil::RefCountedClass
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result)H3D::Nodevirtual
manual_initializeH3DUtil::RefCountedClassprotected
metadataH3D::X3DNode
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)H3D::Nodevirtual
nameH3DUtil::RefCountedClassprotected
Node()H3D::Node
nrAvailableTexCoords()H3D::TextureCoordinate3Dinlinevirtual
nrNodesAlive()H3D::Nodeinlinestatic
nrNodesCreated()H3D::Nodeinlinestatic
pointH3D::TextureCoordinate3D
preRenderCheckFail()H3D::TextureCoordinate3Dvirtual
propertyChangedH3D::X3DGeometricPropertyNode
ref()H3DUtil::RefCountedClass
ref_countH3DUtil::RefCountedClassprotected
ref_count_lock_pointerH3DUtil::RefCountedClassprotected
RefCountedClass()H3DUtil::RefCountedClass
RefCountedClass(bool _use_lock)H3DUtil::RefCountedClass
removeDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
render(int index)H3D::TextureCoordinate3Dvirtual
H3D::X3DGeometricPropertyNode::render()H3D::Nodeinlinevirtual
renderArray()H3D::TextureCoordinate3Dvirtual
renderArrayForActiveTexture()H3D::X3DTextureCoordinateNode
renderArrayForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNode
renderArrayForTextureUnit(unsigned int texture_unit)H3D::X3DTextureCoordinateNodevirtual
renderArrayForTextureUnits(unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
renderForActiveTexture(int index)H3D::X3DTextureCoordinateNode
renderForTexture(int index, X3DTextureNode *t)H3D::X3DTextureCoordinateNode
renderForTextureUnit(int index, unsigned int texture_unit)H3D::TextureCoordinate3Dvirtual
renderForTextureUnits(int index, unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
renderTexCoordForActiveTexture(const Vec3f &tc)H3D::X3DTextureCoordinateNodestatic
renderTexCoordForTexture(const Vec3f &tc, X3DTextureNode *t)H3D::X3DTextureCoordinateNodestatic
renderVBO()H3D::TextureCoordinate3Dvirtual
renderVertexBufferObject()H3D::GLVertexAttributeObject
renderVertexBufferObjectForActiveTexture(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)H3D::X3DTextureCoordinateNodestatic
renderVertexBufferObjectForActiveTexture()H3D::X3DTextureCoordinateNode
renderVertexBufferObjectForTexture(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, X3DTextureNode *t)H3D::X3DTextureCoordinateNodestatic
renderVertexBufferObjectForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNode
renderVertexBufferObjectForTextureUnit(unsigned int texture_unit)H3D::X3DTextureCoordinateNodevirtual
renderVertexBufferObjectForTextureUnits(unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
setAttributeData()H3D::TextureCoordinate3Dvirtual
setManualInitialize(bool b)H3DUtil::RefCountedClass
setName(const std::string &_name)H3DUtil::RefCountedClass
setProtoInstanceParent(X3DPrototypeInstance *p)H3D::Nodeinline
startTexGen()H3D::X3DTextureCoordinateNodeinlinevirtual
startTexGenForActiveTexture()H3D::X3DTextureCoordinateNode
startTexGenForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNodevirtual
startTexGenForTextureUnit(unsigned int texture_unit)H3D::X3DTextureCoordinateNodevirtual
startTexGenForTextureUnits(unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
stopTexGen()H3D::X3DTextureCoordinateNodeinlinevirtual
stopTexGenForActiveTexture()H3D::X3DTextureCoordinateNode
stopTexGenForTexture(X3DTextureNode *t)H3D::X3DTextureCoordinateNodevirtual
stopTexGenForTextureUnit(unsigned int texture_unit)H3D::X3DTextureCoordinateNodevirtual
stopTexGenForTextureUnits(unsigned int start_unit, unsigned int end_unit)H3D::X3DTextureCoordinateNode
supportsExplicitTexCoords()H3D::TextureCoordinate3Dinlinevirtual
supportsGetTexCoord(unsigned int texture_unit)H3D::TextureCoordinate3Dinlinevirtual
supportsTexGen()H3D::X3DTextureCoordinateNodeinlinevirtual
texture_indexH3D::X3DTextureCoordinateNodeprotected
TextureCoordinate3D(Inst< SFNode > _metadata=0, Inst< MFVec3f > _point=0)H3D::TextureCoordinate3D
traverseSG(TraverseInfo &ti)H3D::Nodevirtual
type_nameH3DUtil::RefCountedClassprotected
unref()H3DUtil::RefCountedClass
unref_callbacksH3DUtil::RefCountedClassprotected
updateVertexBufferObject()H3D::GLVertexAttributeObjectvirtual
vboFieldsUpToDateH3D::GLVertexAttributeObjectprotected
X3DGeometricPropertyNode(Inst< SFNode > _metadata=0)H3D::X3DGeometricPropertyNode
X3DNode(Inst< SFNode > _metadata=0)H3D::X3DNode
X3DTextureCoordinateNode(Inst< SFNode > _metadata=0)H3D::X3DTextureCoordinateNode
~GLVertexAttributeObject()H3D::GLVertexAttributeObjectvirtual
~Node()H3D::Nodevirtual
~RefCountedClass()H3DUtil::RefCountedClassvirtual
~TextureCoordinate3D()H3D::TextureCoordinate3Dvirtual