addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
database | H3D::TextureCoordinate3D | static |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::X3DTextureCoordinateNode | inlinevirtual |
disableArray() | H3D::TextureCoordinate3D | virtual |
disableArrayForActiveTexture() | H3D::X3DTextureCoordinateNode | |
disableArrayForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
disableArrayForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
disableArrayForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
disableVBO() | H3D::TextureCoordinate3D | virtual |
disableVBOForActiveTexture() | H3D::X3DTextureCoordinateNode | static |
disableVBOForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | static |
disableVertexBufferObject() | H3D::GLVertexAttributeObject | |
disableVertexBufferObjectForActiveTexture() | H3D::X3DTextureCoordinateNode | |
disableVertexBufferObjectForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
disableVertexBufferObjectForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
disableVertexBufferObjectForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getMetadataByName(const string &_name) | H3D::X3DNode | |
getName() const | H3DUtil::RefCountedClass | |
getProtoInstanceParent() | H3D::Node | inline |
getRefCount() const | H3DUtil::RefCountedClass | |
getTexCoord(int index, unsigned int texture_unit) | H3D::TextureCoordinate3D | inlinevirtual |
getTypeName() const | H3DUtil::RefCountedClass | |
GLVertexAttributeObject(VERTEXATTRIBUTE::VERTEXATTRIBUTETYPE type) | H3D::GLVertexAttributeObject | |
hasName() | H3DUtil::RefCountedClass | |
initialize() | H3DUtil::RefCountedClass | virtual |
is_initialized | H3DUtil::RefCountedClass | protected |
isDynamic | H3D::GLVertexAttributeObject | |
isInitialized() | H3DUtil::RefCountedClass | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
manual_initialize | H3DUtil::RefCountedClass | protected |
metadata | H3D::X3DNode | |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
name | H3DUtil::RefCountedClass | protected |
Node() | H3D::Node | |
nrAvailableTexCoords() | H3D::TextureCoordinate3D | inlinevirtual |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
point | H3D::TextureCoordinate3D | |
preRenderCheckFail() | H3D::TextureCoordinate3D | virtual |
propertyChanged | H3D::X3DGeometricPropertyNode | |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render(int index) | H3D::TextureCoordinate3D | virtual |
H3D::X3DGeometricPropertyNode::render() | H3D::Node | inlinevirtual |
renderArray() | H3D::TextureCoordinate3D | virtual |
renderArrayForActiveTexture() | H3D::X3DTextureCoordinateNode | |
renderArrayForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
renderArrayForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
renderArrayForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
renderForActiveTexture(int index) | H3D::X3DTextureCoordinateNode | |
renderForTexture(int index, X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
renderForTextureUnit(int index, unsigned int texture_unit) | H3D::TextureCoordinate3D | virtual |
renderForTextureUnits(int index, unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
renderTexCoordForActiveTexture(const Vec3f &tc) | H3D::X3DTextureCoordinateNode | static |
renderTexCoordForTexture(const Vec3f &tc, X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | static |
renderVBO() | H3D::TextureCoordinate3D | virtual |
renderVertexBufferObject() | H3D::GLVertexAttributeObject | |
renderVertexBufferObjectForActiveTexture(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | H3D::X3DTextureCoordinateNode | static |
renderVertexBufferObjectForActiveTexture() | H3D::X3DTextureCoordinateNode | |
renderVertexBufferObjectForTexture(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | static |
renderVertexBufferObjectForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
renderVertexBufferObjectForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
renderVertexBufferObjectForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
setAttributeData() | H3D::TextureCoordinate3D | virtual |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
startTexGen() | H3D::X3DTextureCoordinateNode | inlinevirtual |
startTexGenForActiveTexture() | H3D::X3DTextureCoordinateNode | |
startTexGenForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | virtual |
startTexGenForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
startTexGenForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
stopTexGen() | H3D::X3DTextureCoordinateNode | inlinevirtual |
stopTexGenForActiveTexture() | H3D::X3DTextureCoordinateNode | |
stopTexGenForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | virtual |
stopTexGenForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
stopTexGenForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
supportsExplicitTexCoords() | H3D::TextureCoordinate3D | inlinevirtual |
supportsGetTexCoord(unsigned int texture_unit) | H3D::TextureCoordinate3D | inlinevirtual |
supportsTexGen() | H3D::X3DTextureCoordinateNode | inlinevirtual |
texture_index | H3D::X3DTextureCoordinateNode | protected |
TextureCoordinate3D(Inst< SFNode > _metadata=0, Inst< MFVec3f > _point=0) | H3D::TextureCoordinate3D | |
traverseSG(TraverseInfo &ti) | H3D::Node | virtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
updateVertexBufferObject() | H3D::GLVertexAttributeObject | virtual |
vboFieldsUpToDate | H3D::GLVertexAttributeObject | protected |
X3DGeometricPropertyNode(Inst< SFNode > _metadata=0) | H3D::X3DGeometricPropertyNode | |
X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
X3DTextureCoordinateNode(Inst< SFNode > _metadata=0) | H3D::X3DTextureCoordinateNode | |
~GLVertexAttributeObject() | H3D::GLVertexAttributeObject | virtual |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |
~TextureCoordinate3D() | H3D::TextureCoordinate3D | virtual |