| addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
| cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
| closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
| database | H3D::TextureCoordinateGenerator | static |
| DeepCopyMap typedef | H3D::Node | |
| defaultXMLContainerField() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| disableArray() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| disableArrayForActiveTexture() | H3D::X3DTextureCoordinateNode | |
| disableArrayForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
| disableArrayForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
| disableArrayForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| disableVBO() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| disableVBOForActiveTexture() | H3D::X3DTextureCoordinateNode | static |
| disableVBOForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | static |
| disableVertexBufferObject() | H3D::GLVertexAttributeObject | |
| disableVertexBufferObjectForActiveTexture() | H3D::X3DTextureCoordinateNode | |
| disableVertexBufferObjectForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
| disableVertexBufferObjectForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
| disableVertexBufferObjectForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
| getField(const string &_name) const | H3D::Node | virtual |
| getFullName() | H3DUtil::RefCountedClass | |
| getManualInitialize() const | H3DUtil::RefCountedClass | |
| getMetadataByName(const string &_name) | H3D::X3DNode | |
| getName() const | H3DUtil::RefCountedClass | |
| getProtoInstanceParent() | H3D::Node | inline |
| getRefCount() const | H3DUtil::RefCountedClass | |
| getTexCoord(int, unsigned int) | H3D::X3DTextureCoordinateNode | inlinevirtual |
| getTypeName() const | H3DUtil::RefCountedClass | |
| GLVertexAttributeObject(VERTEXATTRIBUTE::VERTEXATTRIBUTETYPE type) | H3D::GLVertexAttributeObject | |
| hasName() | H3DUtil::RefCountedClass | |
| initialize() | H3DUtil::RefCountedClass | virtual |
| is_initialized | H3DUtil::RefCountedClass | protected |
| isDynamic | H3D::GLVertexAttributeObject | |
| isInitialized() | H3DUtil::RefCountedClass | |
| lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
| manual_initialize | H3DUtil::RefCountedClass | protected |
| metadata | H3D::X3DNode | |
| mode | H3D::TextureCoordinateGenerator | |
| movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
| name | H3DUtil::RefCountedClass | protected |
| Node() | H3D::Node | |
| nrAvailableTexCoords() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| nrNodesAlive() | H3D::Node | inlinestatic |
| nrNodesCreated() | H3D::Node | inlinestatic |
| parameter | H3D::TextureCoordinateGenerator | |
| preRenderCheckFail() | H3D::GLVertexAttributeObject | virtual |
| propertyChanged | H3D::X3DGeometricPropertyNode | |
| ref() | H3DUtil::RefCountedClass | |
| ref_count | H3DUtil::RefCountedClass | protected |
| ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
| RefCountedClass() | H3DUtil::RefCountedClass | |
| RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
| removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| render(int) | H3D::X3DTextureCoordinateNode | inlinevirtual |
| H3D::X3DGeometricPropertyNode::render() | H3D::Node | inlinevirtual |
| renderArray() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| renderArrayForActiveTexture() | H3D::X3DTextureCoordinateNode | |
| renderArrayForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
| renderArrayForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
| renderArrayForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| renderForActiveTexture(int index) | H3D::X3DTextureCoordinateNode | |
| renderForTexture(int index, X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
| renderForTextureUnit(int, unsigned int) | H3D::X3DTextureCoordinateNode | inlinevirtual |
| renderForTextureUnits(int index, unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| renderTexCoordForActiveTexture(const Vec3f &tc) | H3D::X3DTextureCoordinateNode | static |
| renderTexCoordForTexture(const Vec3f &tc, X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | static |
| renderVBO() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| renderVertexBufferObject() | H3D::GLVertexAttributeObject | |
| renderVertexBufferObjectForActiveTexture(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | H3D::X3DTextureCoordinateNode | static |
| renderVertexBufferObjectForActiveTexture() | H3D::X3DTextureCoordinateNode | |
| renderVertexBufferObjectForTexture(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | static |
| renderVertexBufferObjectForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | |
| renderVertexBufferObjectForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
| renderVertexBufferObjectForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| setAttributeData() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
| setName(const std::string &_name) | H3DUtil::RefCountedClass | |
| setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
| startTexGen() | H3D::TextureCoordinateGenerator | virtual |
| startTexGenForActiveTexture() | H3D::X3DTextureCoordinateNode | |
| startTexGenForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | virtual |
| startTexGenForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
| startTexGenForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| stopTexGen() | H3D::TextureCoordinateGenerator | virtual |
| stopTexGenForActiveTexture() | H3D::X3DTextureCoordinateNode | |
| stopTexGenForTexture(X3DTextureNode *t) | H3D::X3DTextureCoordinateNode | virtual |
| stopTexGenForTextureUnit(unsigned int texture_unit) | H3D::X3DTextureCoordinateNode | virtual |
| stopTexGenForTextureUnits(unsigned int start_unit, unsigned int end_unit) | H3D::X3DTextureCoordinateNode | |
| supportsExplicitTexCoords() | H3D::X3DTextureCoordinateNode | inlinevirtual |
| supportsGetTexCoord(unsigned int) | H3D::X3DTextureCoordinateNode | inlinevirtual |
| supportsTexGen() | H3D::TextureCoordinateGenerator | inlinevirtual |
| texture_index | H3D::X3DTextureCoordinateNode | protected |
| TextureCoordinateGenerator(Inst< SFNode > _metadata=0, Inst< SFString > _mode=0, Inst< MFFloat > _parameter=0) | H3D::TextureCoordinateGenerator | |
| traverseSG(TraverseInfo &ti) | H3D::Node | virtual |
| type_name | H3DUtil::RefCountedClass | protected |
| unref() | H3DUtil::RefCountedClass | |
| unref_callbacks | H3DUtil::RefCountedClass | protected |
| updateVertexBufferObject() | H3D::GLVertexAttributeObject | virtual |
| vboFieldsUpToDate | H3D::GLVertexAttributeObject | protected |
| X3DGeometricPropertyNode(Inst< SFNode > _metadata=0) | H3D::X3DGeometricPropertyNode | |
| X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
| X3DTextureCoordinateNode(Inst< SFNode > _metadata=0) | H3D::X3DTextureCoordinateNode | |
| ~GLVertexAttributeObject() | H3D::GLVertexAttributeObject | virtual |
| ~Node() | H3D::Node | virtual |
| ~RefCountedClass() | H3DUtil::RefCountedClass | virtual |