H3D API
2.4.1
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This is a ClipPlane where the plane is specified with a point and a normal. More...
#include <H3D/PointNormalClipPlane.h>
Classes | |
class | PlaneEq |
The PlaneEq updates the plane equation from the values of the point and normal fields. More... | |
Public Member Functions | |
PointNormalClipPlane (Inst< SFNode > _metadata=0, Inst< SFBool > _enabled=0, Inst< PlaneEq > _plane=0, Inst< SFBool > _clipHaptics=0, Inst< SFBool > _clipGraphics=0, Inst< SFVec3f > _point=0, Inst< SFVec3f > _normal=0) | |
Constructor. | |
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ClipPlane (Inst< SFNode > _metadata=0, Inst< SFBool > _enabled=0, Inst< SFVec4d > _plane=0, Inst< SFBool > _clipHaptics=0, Inst< SFBool > _clipGraphics=0, Inst< MFBool > _clipHapticsDevice=0) | |
Constructor. | |
virtual void | enableGraphicsState () |
Turn the clip plane on. | |
virtual void | disableGraphicsState () |
Turn the clip plane off. | |
virtual void | enableHapticsState (TraverseInfo &ti) |
Disable haptics if device position is on the clipped side of the clip plane. More... | |
virtual void | disableHapticsState (TraverseInfo &ti) |
Reenable haptics. More... | |
bool | truncateLine (const Vec3f &from, const Vec3f &to, Vec3f &result_from, Vec3f &result_to) |
Changes the line defined by [ from, to ] so that only the part of the. More... | |
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X3DChildNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
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X3DNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
X3DMetadataObject * | getMetadataByName (const string &_name) |
Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More... | |
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Node () | |
Constructor. | |
virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
Returns a new instance of this node type with the same state as this one. More... | |
virtual | ~Node () |
Destructor. | |
X3DPrototypeInstance * | getProtoInstanceParent () |
If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
void | setProtoInstanceParent (X3DPrototypeInstance *p) |
Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
virtual void | render () |
the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
virtual void | traverseSG (TraverseInfo &ti) |
traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More... | |
virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
Detect intersection between a line segment and the Node. More... | |
virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
Find closest point on Node to p. More... | |
virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
Detect collision between a moving sphere and the Node. More... | |
virtual string | defaultXMLContainerField () |
Returns the default xml containerField attribute value. More... | |
virtual Field * | getField (const string &_name) const |
return a pointer to the field specified by name within this instance | |
int | addDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
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H3DDisplayListObject (Inst< DisplayList > _displayList=0) | |
Constructor. | |
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virtual | ~H3DRenderStateObject () |
Destructor. | |
Public Attributes | |
H3DUniquePtr< SFVec3f > | point |
A point the lies on the plane to be used as clip plane. More... | |
H3DUniquePtr< SFVec3f > | normal |
The normal of the plane to be used as clip plane. More... | |
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H3DUniquePtr< SFBool > | enabled |
Specifies if the clipping plane should be enabled or not. More... | |
H3DUniquePtr< SFVec4d > | plane |
The plane equation that will be used to clip the geometry. More... | |
H3DUniquePtr< SFBool > | clipHaptics |
Specifies if the clipping plane should clip the haptics if enabled, i.e. More... | |
H3DUniquePtr< MFBool > | clipHapticsDevice |
The clipHapticsDevice field provides per haptics device control for clipping. More... | |
H3DUniquePtr< SFBool > | clipGraphics |
Specifies if the clipping plane should clip the graphics if enabled. More... | |
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H3DUniquePtr< SFNode > | metadata |
Meta data about the node. More... | |
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H3DUniquePtr< DisplayList > | displayList |
The DisplayList instance handling the OpenGL caching of this object. | |
Static Public Attributes | |
static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
static int | nr_active_clip_planes = 0 |
The number of clip planes that are currently rendered. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
Additional Inherited Members | |
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typedef std::map< Node *, Node * > | DeepCopyMap |
A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
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static unsigned int | nrNodesAlive () |
Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
static int | nrNodesCreated () |
Returns the number of nodes created in total since the start of the program. | |
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void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for the clone() method. More... | |
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static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for nodes that implement clone() More... | |
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int | plane_index |
The index of the plane when rendered by OpenGL. More... | |
vector< bool > | haptics_enabled |
Was haptics enabled in the last call to enableHapticsState()? | |
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static GLint | max_nr_clip_planes = -1 |
The maximum number of clip planes the graphics hardware supports. More... | |
This is a ClipPlane where the plane is specified with a point and a normal.
Everything above the plane(in the direction of the normal) will be rendered.
Examples:
H3DUniquePtr< SFVec3f > H3D::PointNormalClipPlane::normal |
The normal of the plane to be used as clip plane.
Access type: inputOutput
Default value: Vec3f( 0, 1, 0 )
Referenced by PointNormalClipPlane().
H3DUniquePtr< SFVec3f > H3D::PointNormalClipPlane::point |
A point the lies on the plane to be used as clip plane.
Access type: inputOutput
Default value: Vec3f( 0, 0, 0 )
Referenced by PointNormalClipPlane().