H3D API  2.4.1
Public Member Functions | Static Public Attributes | List of all members
H3D::H3DScriptNode Struct Referenceabstract

The base class for script nodes. More...

#include <H3D/H3DScriptNode.h>

Inheritance diagram for H3D::H3DScriptNode:
Inheritance graph

Public Member Functions

 ~H3DScriptNode ()
 Destructor.
 
void addNamedNodes (X3D::DEFNodes *dn)
 Add all nodes from the given DEFNodes instance to the scripts set of named nodes. More...
 
void addNamedNode (const string &_name, Node *n)
 Add a named node to the script. More...
 
int removeNamedNode (const string &_name)
 Remove the named node with the provided name. More...
 
void clearNamedNodes ()
 Remove all named nodes.
 
NodegetNamedNode (const string &_name)
 Returns the named node with the given name. More...
 
- Public Member Functions inherited from H3D::X3DChildNode
 X3DChildNode (Inst< SFNode > _metadata=0)
 Constructor.
 
- Public Member Functions inherited from H3D::X3DNode
 X3DNode (Inst< SFNode > _metadata=0)
 Constructor.
 
X3DMetadataObjectgetMetadataByName (const string &_name)
 Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More...
 
- Public Member Functions inherited from H3D::Node
 Node ()
 Constructor.
 
virtual Nodeclone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)
 Returns a new instance of this node type with the same state as this one. More...
 
virtual ~Node ()
 Destructor.
 
X3DPrototypeInstancegetProtoInstanceParent ()
 If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More...
 
void setProtoInstanceParent (X3DPrototypeInstance *p)
 Set the X3DPrototypeInstance this node is the the root node if applicaple.
 
virtual void render ()
 the render() function is used for the depth-first rendering traversal of the scene-graph. More...
 
virtual void traverseSG (TraverseInfo &ti)
 traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More...
 
virtual bool lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result)
 Detect intersection between a line segment and the Node. More...
 
virtual void closestPoint (const Vec3f &p, NodeIntersectResult &result)
 Find closest point on Node to p. More...
 
virtual bool movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)
 Detect collision between a moving sphere and the Node. More...
 
virtual string defaultXMLContainerField ()
 Returns the default xml containerField attribute value. More...
 
virtual FieldgetField (const string &_name) const
 return a pointer to the field specified by name within this instance
 
int addDestructCallback (void(*func)(Node *, void *), void *args)
 Add a callback function to be run on destruction of node. More...
 
int removeDestructCallback (void(*func)(Node *, void *), void *args)
 Add a callback function to be run on destruction of node. More...
 
- Public Member Functions inherited from H3D::X3DUrlObject
 X3DUrlObject (Inst< MFString > _url=0)
 Constructor.
 
virtual LoadStatus loadStatus ()
 The loadStatus function returns the status of the loading of the current urls in order to be used with the LoadSensor node.
 
virtual H3DFloat loadProgress ()
 The loadProgress() functions returns a value between 0 and 1 indicating how much of the current url has been loaded. More...
 
void setURLUsed (const string &_url_used)
 Set the url that is currently loaded.
 
const string & getURLUsed ()
 Get the url that is currently loaded.
 
void setURLBase (const string &_url_base)
 Set the url base address.
 
const string & getURLBase ()
 Get the current url base address.
 
string resolveURLAsFile (const string &url, bool *is_tmp_file=NULL)
 Get the url as a local file.
 
string resolveURLAsString (const string &url)
 Get the content of the URL as a string.
 
bool removeTmpFile (const string &file)
 Remove a tmpfile with the given name. More...
 

Static Public Attributes

static H3DNodeDatabase database
 The H3DNodeDatabase for this node.
 
- Static Public Attributes inherited from H3D::X3DNode
static H3DNodeDatabase database
 The H3DNodeDatabase for this node.
 

Additional Inherited Members

- Public Types inherited from H3D::Node
typedef std::map< Node *, Node * > DeepCopyMap
 A map type used during a deep copy clone() to map from original nodes to cloned nodes.
 
- Public Types inherited from H3D::X3DUrlObject
enum  LoadStatus { INIT , LOADED , LOADING , FAILED }
 The load status of the given url. More...
 
- Static Public Member Functions inherited from H3D::Node
static unsigned int nrNodesAlive ()
 Returns the nr of nodes currently alive, i.e. nodes created but not destructed.
 
static int nrNodesCreated ()
 Returns the number of nodes created in total since the start of the program.
 
- Public Attributes inherited from H3D::X3DNode
H3DUniquePtr< SFNodemetadata
 Meta data about the node. More...
 
- Public Attributes inherited from H3D::X3DUrlObject
H3DUniquePtr< MFStringurl
 The urls in decreasing order of preference.
 
- Protected Member Functions inherited from H3D::Node
void cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)
 A helper function for the clone() method. More...
 
- Protected Member Functions inherited from H3D::X3DUrlObject
string resolveURL (const string &_url, bool return_contents, bool *is_tmp_file=NULL)
 Helper function for resolveURLAs*() functions.
 
void addInlinePrefix (const string &s)
 Add a inline prefix that this node supports.
 
int getInlinedContentOffset (const std::string &url)
 If the URL contains any inline prefix, return the index of the start of the inlined content. More...
 
- Static Protected Member Functions inherited from H3D::Node
static NodegetClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)
 A helper function for nodes that implement clone() More...
 
- Protected Attributes inherited from H3D::X3DUrlObject
string url_used
 If loadStatus() returns LOADED this string should contain the url that is loaded. More...
 
string url_base
 The base URL for urls in this url object. More...
 
list< string > supported_inline_prefixes
 A list of inline prefixes that are supported by this url object. More...
 

Detailed Description

The base class for script nodes.

Member Function Documentation

◆ addNamedNode()

void H3DScriptNode::addNamedNode ( const string &  _name,
Node n 
)

Add a named node to the script.

If a node with the same name already exists it will be overwritten.

References H3D::Node::addDestructCallback().

Referenced by addNamedNodes().

◆ addNamedNodes()

void H3DScriptNode::addNamedNodes ( X3D::DEFNodes dn)

Add all nodes from the given DEFNodes instance to the scripts set of named nodes.

If nodes with the same name already exists they will be overwritten.

References addNamedNode(), H3D::X3D::DEFNodes::begin(), and H3D::X3D::DEFNodes::end().

◆ getNamedNode()

Node * H3DScriptNode::getNamedNode ( const string &  _name)

Returns the named node with the given name.

NULL if no such node exists.

◆ removeNamedNode()

int H3DScriptNode::removeNamedNode ( const string &  _name)

Remove the named node with the provided name.

Returns
0 on success, -1 if node with that name does not exist.

The documentation for this struct was generated from the following files: