OpenSceneGraph
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osgUtil::RenderBin Class Reference

RenderBin base class. More...

Inheritance diagram for osgUtil::RenderBin:
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Classes

struct  DrawCallback
 
struct  SortCallback
 

Public Types

enum  SortMode {
  SORT_BY_STATE, SORT_BY_STATE_THEN_FRONT_TO_BACK, SORT_FRONT_TO_BACK, SORT_BACK_TO_FRONT,
  TRAVERSAL_ORDER
}
 
typedef std::vector< RenderLeaf * > RenderLeafList
 
typedef std::vector< StateGraph * > StateGraphList
 
typedef std::map< int, osg::ref_ptr< RenderBin > > RenderBinList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 RenderBin (SortMode mode)
 
 RenderBin (const RenderBin &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
virtual osg::ObjectcloneType () const
 Clone the type of an object, with Object* return type. More...
 
virtual osg::Objectclone (const osg::CopyOp &copyop) const
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual const char * libraryName () const
 return the name of the object's library. More...
 
virtual const char * className () const
 return the name of the object's class type. More...
 
virtual void reset ()
 
void setStateSet (osg::StateSet *stateset)
 
osg::StateSetgetStateSet ()
 
const osg::StateSetgetStateSet () const
 
RenderBingetParent ()
 
const RenderBingetParent () const
 
RenderStagegetStage ()
 
const RenderStagegetStage () const
 
int getBinNum () const
 
StateGraphList & getStateGraphList ()
 
const StateGraphList & getStateGraphList () const
 
RenderBinList & getRenderBinList ()
 
const RenderBinList & getRenderBinList () const
 
RenderLeafList & getRenderLeafList ()
 
const RenderLeafList & getRenderLeafList () const
 
RenderBinfind_or_insert (int binNum, const std::string &binName)
 
void addStateGraph (StateGraph *rg)
 
virtual void sort ()
 
virtual void sortImplementation ()
 
void setSortMode (SortMode mode)
 
SortMode getSortMode () const
 
virtual void sortByState ()
 
virtual void sortByStateThenFrontToBack ()
 
virtual void sortFrontToBack ()
 
virtual void sortBackToFront ()
 
virtual void sortTraversalOrder ()
 
void setSortCallback (SortCallback *sortCallback)
 
SortCallbackgetSortCallback ()
 
const SortCallbackgetSortCallback () const
 
virtual void draw (osg::RenderInfo &renderInfo, RenderLeaf *&previous)
 
virtual void drawImplementation (osg::RenderInfo &renderInfo, RenderLeaf *&previous)
 
void setDrawCallback (DrawCallback *drawCallback)
 
DrawCallbackgetDrawCallback ()
 
const DrawCallbackgetDrawCallback () const
 
bool getStats (Statistics &primStats) const
 Extract stats for current draw list. More...
 
virtual unsigned int computeNumberOfDynamicRenderLeaves () const
 Compute the number of dynamic RenderLeaves. More...
 
void copyLeavesFromStateGraphListToRenderLeafList ()
 
virtual void releaseGLObjects (osg::State *state=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template
 
- Public Member Functions inherited from osg::Referenced
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Static Public Member Functions

static RenderBincreateRenderBin (const std::string &binName)
 
static RenderBingetRenderBinPrototype (const std::string &binName)
 
static void addRenderBinPrototype (const std::string &binName, RenderBin *proto)
 
static void removeRenderBinPrototype (RenderBin *proto)
 
static void setDefaultRenderBinSortMode (SortMode mode)
 
static SortMode getDefaultRenderBinSortMode ()
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Protected Attributes

int _binNum
 
RenderBin_parent
 
RenderStage_stage
 
RenderBinList _bins
 
StateGraphList _stateGraphList
 
RenderLeafList _renderLeafList
 
bool _sorted
 
SortMode _sortMode
 
osg::ref_ptr< SortCallback_sortCallback
 
osg::ref_ptr< DrawCallback_drawCallback
 
osg::ref_ptr< osg::StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 
OpenThreads::Mutex_refMutex
 
int _refCount
 
void * _observerSet
 

Additional Inherited Members

- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Detailed Description

RenderBin base class.

Renderbin contains geometries to be rendered as a group, renderbins are rendered once each. They can improve efficiency or use different rendering algorithms. A renderBin can contain further renderBins producing a tree hierarchy of renderBins.

Constructor & Destructor Documentation

◆ RenderBin()

osgUtil::RenderBin::RenderBin ( const RenderBin rhs,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

Member Function Documentation

◆ className()

virtual const char* osgUtil::RenderBin::className ( ) const
inlinevirtual

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osgUtil::RenderStage.

◆ clone()

virtual osg::Object* osgUtil::RenderBin::clone ( const osg::CopyOp ) const
inlinevirtual

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osgUtil::RenderStage.

◆ cloneType()

virtual osg::Object* osgUtil::RenderBin::cloneType ( ) const
inlinevirtual

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osgUtil::RenderStage.

◆ computeNumberOfDynamicRenderLeaves()

virtual unsigned int osgUtil::RenderBin::computeNumberOfDynamicRenderLeaves ( ) const
virtual

Compute the number of dynamic RenderLeaves.

Reimplemented in osgUtil::RenderStage.

◆ getStats()

bool osgUtil::RenderBin::getStats ( Statistics primStats) const

Extract stats for current draw list.

◆ libraryName()

virtual const char* osgUtil::RenderBin::libraryName ( ) const
inlinevirtual

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

◆ releaseGLObjects()

virtual void osgUtil::RenderBin::releaseGLObjects ( osg::State state = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objexts for all graphics contexts.

Reimplemented from osg::Object.

Reimplemented in osgUtil::RenderStage.


The documentation for this class was generated from the following file: