H3D API  2.4.1
Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Protected Attributes | List of all members
H3D::HAnimSegment Class Reference

The HAnimSegment object is a container for information about a segment of the body. More...

#include <H3D/HAnimSegment.h>

Inheritance diagram for H3D::HAnimSegment:
Inheritance graph

Public Member Functions

 HAnimSegment (Inst< AddChildren > _addChildren=0, Inst< RemoveChildren > _removeChildren=0, Inst< MFChild > _children=0, Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< SFVec3f > _centerOfMass=0, Inst< SFCoordinateNode > _coord=0, Inst< MFDisplacer > _displacers=0, Inst< SFFloat > _mass=0, Inst< MFFloat > _momentsOfInertia=0, Inst< SFString > _name=0)
 Constructor.
 
virtual void traverseSG (TraverseInfo &ti)
 Traverse the scenegraph. traverseSG() is called in all children nodes.
 
- Public Member Functions inherited from H3D::X3DGroupingNode
 X3DGroupingNode (Inst< AddChildren > _addChildren=0, Inst< RemoveChildren > _removeChildren=0, Inst< MFChild > _children=0, Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0)
 Constructor.
 
virtual ~X3DGroupingNode ()
 Destructor.
 
virtual void initialize ()
 Sets up the bound field using the bboxCenter and bboxSize fields. More...
 
virtual void render ()
 Render the children.
 
virtual bool lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result)
 Detect intersection between a line segment and a Node. More...
 
virtual void closestPoint (const Vec3f &p, NodeIntersectResult &result)
 Find closest point on Node to p. More...
 
virtual bool movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)
 Detect collision between a moving sphere and the Node. More...
 
- Public Member Functions inherited from H3D::X3DChildNode
 X3DChildNode (Inst< SFNode > _metadata=0)
 Constructor.
 
- Public Member Functions inherited from H3D::X3DNode
 X3DNode (Inst< SFNode > _metadata=0)
 Constructor.
 
X3DMetadataObjectgetMetadataByName (const string &_name)
 Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More...
 
- Public Member Functions inherited from H3D::Node
 Node ()
 Constructor.
 
virtual Nodeclone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)
 Returns a new instance of this node type with the same state as this one. More...
 
virtual ~Node ()
 Destructor.
 
X3DPrototypeInstancegetProtoInstanceParent ()
 If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More...
 
void setProtoInstanceParent (X3DPrototypeInstance *p)
 Set the X3DPrototypeInstance this node is the the root node if applicaple.
 
virtual string defaultXMLContainerField ()
 Returns the default xml containerField attribute value. More...
 
virtual FieldgetField (const string &_name) const
 return a pointer to the field specified by name within this instance
 
int addDestructCallback (void(*func)(Node *, void *), void *args)
 Add a callback function to be run on destruction of node. More...
 
int removeDestructCallback (void(*func)(Node *, void *), void *args)
 Add a callback function to be run on destruction of node. More...
 
- Public Member Functions inherited from H3D::H3DBoundedObject
 H3DBoundedObject (Inst< SFBound > _bound=0)
 Constructor.
 
- Public Member Functions inherited from H3D::H3DDisplayListObject
 H3DDisplayListObject (Inst< DisplayList > _displayList=0)
 Constructor.
 

Public Attributes

H3DUniquePtr< SFVec3fcenterOfMass
 The X3D specification does not describe this field at all. More...
 
H3DUniquePtr< SFCoordinateNodecoord
 Contains the coordinate node for the segment. More...
 
H3DUniquePtr< MFDisplacerdisplacers
 The displacers field contains a list of HAnimDisplacer objects that are used to morph the deformable mesh using the morph targets defined in the Displacer objects. More...
 
H3DUniquePtr< SFFloatmass
 The X3D specification does not describe this field at all. More...
 
H3DUniquePtr< MFFloatmomentsOfInertia
 The X3D specification does not describe this field at all. More...
 
H3DUniquePtr< SFStringname
 The name field contains a name that is used for identifying the object. More...
 
- Public Attributes inherited from H3D::X3DGroupingNode
bool use_union_bound
 if true a route will be set up between the bound field of the nodes in children and the bound field of the grouping node. More...
 
H3DUniquePtr< AddChildrenaddChildren
 The addChildren event appends nodes to the children field of a grouping node. More...
 
H3DUniquePtr< RemoveChildrenremoveChildren
 The removeChildren event removes nodes from the children field of the grouping node . More...
 
H3DUniquePtr< MFChildchildren
 The nodes that are grouped together by this node. More...
 
- Public Attributes inherited from H3D::X3DNode
H3DUniquePtr< SFNodemetadata
 Meta data about the node. More...
 
- Public Attributes inherited from H3D::X3DBoundedObject
H3DUniquePtr< SFVec3fbboxCenter
 Specifies a the center of an axis-aligned bounding box enclosing the node. More...
 
H3DUniquePtr< SFVec3fbboxSize
 Specifies a the size of an axis-aligned bounding box enclosing the node. More...
 
- Public Attributes inherited from H3D::H3DBoundedObject
H3DUniquePtr< SFBoundbound
 The field containing the bound object. More...
 
- Public Attributes inherited from H3D::H3DDisplayListObject
H3DUniquePtr< DisplayListdisplayList
 The DisplayList instance handling the OpenGL caching of this object.
 

Static Public Attributes

static H3DNodeDatabase database
 The H3DNodeDatabase for this node.
 
- Static Public Attributes inherited from H3D::X3DGroupingNode
static H3DNodeDatabase database
 The H3DNodeDatabase for this node.
 
- Static Public Attributes inherited from H3D::X3DNode
static H3DNodeDatabase database
 The H3DNodeDatabase for this node.
 

Protected Member Functions

template<class VectorType >
void updateCoordinates (VectorType &points)
 Template function to apply the displacements to segment coordinates. More...
 
- Protected Member Functions inherited from H3D::Node
void cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)
 A helper function for the clone() method. More...
 

Protected Attributes

vector< Vec3dpoints_double
 vector for storing the original points before joint and displacer modification if the original coord data is double precision.
 
vector< Vec3f > points_single
 vector for storing the original points before joint and displacer modification if the original coord data is single precision.
 
AutoRef< X3DCoordinateNodecurrent_coordinate
 The coordinate node that was used as base coordinate in last traverseSG.
 
- Protected Attributes inherited from H3D::X3DGroupingNode
bool children_multi_pass_transparency
 Will be set in traverseSG to indicate if any of the children enables multi-pass transparency. More...
 
vector< H3DRenderStateObject * > render_states
 A vector of all the H3DRenderStatesObject within this X3DGroupingNode.
 
vector< ClipPlane * > clip_planes
 A vector of only ClipPlane children of this X3DGroupingNode.
 

Additional Inherited Members

- Public Types inherited from H3D::Node
typedef std::map< Node *, Node * > DeepCopyMap
 A map type used during a deep copy clone() to map from original nodes to cloned nodes.
 
- Static Public Member Functions inherited from H3D::Node
static unsigned int nrNodesAlive ()
 Returns the nr of nodes currently alive, i.e. nodes created but not destructed.
 
static int nrNodesCreated ()
 Returns the number of nodes created in total since the start of the program.
 
- Static Protected Member Functions inherited from H3D::Node
static NodegetClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)
 A helper function for nodes that implement clone() More...
 

Detailed Description

The HAnimSegment object is a container for information about a segment of the body.

The name field contains a name that is used for identifying the object.

The displacers field contains a list of HAnimDisplacer objects that are used to morph the deformable mesh using the morph targets defined in the Displacer objects.

Examples:

Internal routes:

Member Function Documentation

◆ updateCoordinates()

template<class VectorType >
void HAnimSegment::updateCoordinates ( VectorType &  points)
inlineprotected

Template function to apply the displacements to segment coordinates.

Since the points can be both floats or doubles a template is used.

Parameters
pointsThe original points before any deformation. The displacemet will be added.

References H3D::HAnimDisplacer::displaceCoordinates(), displacers, and H3DUtil::AutoRefVector< class >::size().

Referenced by traverseSG().

Member Data Documentation

◆ centerOfMass

H3DUniquePtr< SFVec3f > H3D::HAnimSegment::centerOfMass

The X3D specification does not describe this field at all.

The H3D team have no idea what it is supposed to do and as such it is ignored.

Access type: inputOutput
Default value: 0 0 0

◆ coord

H3DUniquePtr< SFCoordinateNode > H3D::HAnimSegment::coord

Contains the coordinate node for the segment.

The HAnimDisplacer nodes in the displacer field will morph the coordinates contained in the point field of the coordinate node.

Access type: inputOutput
Default value: 0 0 0

Referenced by traverseSG().

◆ displacers

H3DUniquePtr< MFDisplacer > H3D::HAnimSegment::displacers

The displacers field contains a list of HAnimDisplacer objects that are used to morph the deformable mesh using the morph targets defined in the Displacer objects.

Access type: inputOutput
Default value: []

Referenced by updateCoordinates().

◆ mass

H3DUniquePtr< SFFloat > H3D::HAnimSegment::mass

The X3D specification does not describe this field at all.

The H3D team have no idea what it is supposed to do and as such it is ignored.

Access type: inputOutput
Default value: 0

◆ momentsOfInertia

H3DUniquePtr< MFFloat > H3D::HAnimSegment::momentsOfInertia

The X3D specification does not describe this field at all.

The H3D team have no idea what it is supposed to do and as such it is ignored.

Access type: inputOutput
Default value: 0 0 0 0 0 0 0 0 0

◆ name

H3DUniquePtr< SFString > H3D::HAnimSegment::name

The name field contains a name that is used for identifying the object.

Access type: inputOutput
Default value: ""


The documentation for this class was generated from the following files: