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H3D API
2.4.1
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SimpleAudioClip is a node for playing audio with a simpler interface than the audio clip node. More...
#include <H3D/SimpleAudioClip.h>

Public Member Functions | |
| SimpleAudioClip (Inst< SFString > _description=0, Inst< SFBool > _loop=0, Inst< SFNode > _metadata=0, Inst< SFTime > _pauseTime=0, Inst< SFFloat > _pitch=0, Inst< SFTime > _resumeTime=0, Inst< StartTime > _startTime=0, Inst< StopTime > _stopTime=0, Inst< MFString > _url=0, Inst< SFTime > _duration_changed=0, Inst< SFTime > _elapsedTime=0, Inst< SFBool > _isActive=0, Inst< SFBool > _isPaused=0, Inst< TimeHandler > _time_handler=0, Inst< SFBool > _play=0, Inst< SFBool > _stop=0, Inst< SFBool > _pause=0, Inst< SFString > _audioState=0) | |
| Constructor. | |
Public Member Functions inherited from H3D::AudioClip | |
| AudioClip (Inst< SFString > _description=0, Inst< SFBool > _loop=0, Inst< SFNode > _metadata=0, Inst< SFTime > _pauseTime=0, Inst< SFFloat > _pitch=0, Inst< SFTime > _resumeTime=0, Inst< StartTime > _startTime=0, Inst< StopTime > _stopTime=0, Inst< MFString > _url=0, Inst< SFTime > _duration_changed=0, Inst< SFTime > _elapsedTime=0, Inst< SFBool > _isActive=0, Inst< SFBool > _isPaused=0, Inst< TimeHandler > _time_handler=0) | |
| Constructor. | |
| virtual void | ALrender () |
| Perform the OpenAL calls to render the audio clip. | |
Public Member Functions inherited from H3D::X3DSoundSourceNode | |
| X3DSoundSourceNode (Inst< SFNode > _metadata=0, Inst< SFString > _description=0, Inst< SFBool > _loop=0, Inst< SFTime > _pauseTime=0, Inst< SFFloat > _pitch=0, Inst< SFTime > _resumeTime=0, Inst< StartTime > _startTime=0, Inst< StopTime > _stopTime=0, Inst< SFTime > _duration_changed=0, Inst< SFTime > _elapsedTime=0, Inst< SFBool > _isActive=0, Inst< SFBool > _isPaused=0, Inst< TimeHandler > _timeHandler=0) | |
| Constructor. | |
| virtual bool | initALBuffers (bool stream) |
| Reads new data into the OpenAL from the reader and attaches them to the sound sources that use this sound source. More... | |
| virtual string | defaultXMLContainerField () |
| Returns the default xml containerField attribute value. More... | |
| virtual void | registerSoundNode (X3DSoundNode *n) |
| Register this sound node with the X3DSoundSourceNode. More... | |
| virtual void | unregisterSoundNode (X3DSoundNode *n) |
| Unregister this sound node with the X3DSoundSourceNode. | |
| virtual void | onPause () |
| On pause, pause the sound. | |
| virtual void | onResume () |
| On resume, resume paused sound. | |
| virtual void | onStart () |
| On start, initialize AL buffers and start playing. | |
| virtual void | onStop () |
| On stop, stop playing the sound. | |
Public Member Functions inherited from H3D::X3DTimeDependentNode | |
| X3DTimeDependentNode (Inst< SFNode > _metadata=0, Inst< SFBool > _loop=0, Inst< SFTime > _pauseTime=0, Inst< SFTime > _resumeTime=0, Inst< StartTime > _startTime=0, Inst< StopTime > _stopTime=0, Inst< SFTime > _elapsedTime=0, Inst< SFBool > _isActive=0, Inst< SFBool > _isPaused=0, Inst< TimeHandler > _timeHandler=0) | |
| Constructor. | |
| virtual void | initialize () |
| Activates the node if the conditions for a time node to be active from the start are met. More... | |
Public Member Functions inherited from H3D::X3DChildNode | |
| X3DChildNode (Inst< SFNode > _metadata=0) | |
| Constructor. | |
Public Member Functions inherited from H3D::X3DNode | |
| X3DNode (Inst< SFNode > _metadata=0) | |
| Constructor. | |
| X3DMetadataObject * | getMetadataByName (const string &_name) |
| Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More... | |
Public Member Functions inherited from H3D::Node | |
| Node () | |
| Constructor. | |
| virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
| Returns a new instance of this node type with the same state as this one. More... | |
| virtual | ~Node () |
| Destructor. | |
| X3DPrototypeInstance * | getProtoInstanceParent () |
| If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
| void | setProtoInstanceParent (X3DPrototypeInstance *p) |
| Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
| virtual void | render () |
| the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
| virtual void | traverseSG (TraverseInfo &ti) |
| traverseSG is called once per scenegraph loop on the scene in order to traverse the scenegraph. More... | |
| virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
| Detect intersection between a line segment and the Node. More... | |
| virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
| Find closest point on Node to p. More... | |
| virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
| Detect collision between a moving sphere and the Node. More... | |
| virtual Field * | getField (const string &_name) const |
| return a pointer to the field specified by name within this instance | |
| int | addDestructCallback (void(*func)(Node *, void *), void *args) |
| Add a callback function to be run on destruction of node. More... | |
| int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
| Add a callback function to be run on destruction of node. More... | |
Public Member Functions inherited from H3D::X3DUrlObject | |
| X3DUrlObject (Inst< MFString > _url=0) | |
| Constructor. | |
| virtual LoadStatus | loadStatus () |
| The loadStatus function returns the status of the loading of the current urls in order to be used with the LoadSensor node. | |
| virtual H3DFloat | loadProgress () |
| The loadProgress() functions returns a value between 0 and 1 indicating how much of the current url has been loaded. More... | |
| void | setURLUsed (const string &_url_used) |
| Set the url that is currently loaded. | |
| const string & | getURLUsed () |
| Get the url that is currently loaded. | |
| void | setURLBase (const string &_url_base) |
| Set the url base address. | |
| const string & | getURLBase () |
| Get the current url base address. | |
| string | resolveURLAsFile (const string &url, bool *is_tmp_file=NULL) |
| Get the url as a local file. | |
| string | resolveURLAsString (const string &url) |
| Get the content of the URL as a string. | |
| bool | removeTmpFile (const string &file) |
| Remove a tmpfile with the given name. More... | |
Public Attributes | |
| H3DUniquePtr< SFBool > | play |
| If a true event is received by the "play" field the audio will start playing, if it paused or stopped. More... | |
| H3DUniquePtr< SFBool > | stop |
| If a true event is received by the "stop" field the audio will stop playing. More... | |
| H3DUniquePtr< SFBool > | pause |
| If a true event is received by the "pause" field the audio will be paused. More... | |
| H3DUniquePtr< SFString > | audioState |
| audioState describe if the audio is being playing, paused or stopped Access type: outputOnly Default value: "STOPPED" Valid values: "STOPPED", "PLAYING", "PAUSED" More... | |
Public Attributes inherited from H3D::X3DSoundSourceNode | |
| H3DUniquePtr< SFString > | description |
| The description field specifies a textual description of the audio source. More... | |
| H3DUniquePtr< SFFloat > | pitch |
| The pitch field specifies a multiplier for the rate at which sampled sound is played. More... | |
| H3DUniquePtr< SFTime > | duration_changed |
| The duration field is the length of time in seconds for one cycle of the audio for a pitch set to 1.0. More... | |
Public Attributes inherited from H3D::X3DTimeDependentNode | |
| H3DUniquePtr< SFBool > | loop |
| If loop is TRUE at the end of a cycle, execution continues into the next cycle, otherwise it stops. More... | |
| H3DUniquePtr< SFTime > | pauseTime |
| A time at which to pause and stop generating events. More... | |
| H3DUniquePtr< SFTime > | resumeTime |
| A time at which to start generating events again after being paused. More... | |
| H3DUniquePtr< StartTime > | startTime |
| A time-dependent node is inactive until its startTime is reached. More... | |
| H3DUniquePtr< StopTime > | stopTime |
| An active time-dependent node will become inactive when stopTime is reached if stopTime > startTime. More... | |
| H3DUniquePtr< SFTime > | elapsedTime |
| The elapsedTime outputOnly field delivers the current elapsed time since the X3DTimeDependentNode was activated and running, cumulative in seconds and not counting any time while in a paused state. More... | |
| H3DUniquePtr< SFBool > | isActive |
| An isActive TRUE event is generated when the node becomes active and an isActive FALSE event is generated when it becomes inactive. More... | |
| H3DUniquePtr< SFBool > | isPaused |
| An isPaused TRUE event is generated when the node becomes paused and an isPaused FALSE event is generated when it is resumed. More... | |
Public Attributes inherited from H3D::X3DNode | |
| H3DUniquePtr< SFNode > | metadata |
| Meta data about the node. More... | |
Public Attributes inherited from H3D::X3DUrlObject | |
| H3DUniquePtr< MFString > | url |
| The urls in decreasing order of preference. | |
Static Public Attributes | |
| static H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Static Public Attributes inherited from H3D::AudioClip | |
| static H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Static Public Attributes inherited from H3D::X3DSoundSourceNode | |
| static H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Static Public Attributes inherited from H3D::X3DTimeDependentNode | |
| static H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Static Public Attributes inherited from H3D::X3DNode | |
| static H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Protected Attributes | |
| H3DUniquePtr< UpdateAudioPlay > | updateAudioPlay |
| update the playing of audio | |
Protected Attributes inherited from H3D::X3DSoundSourceNode | |
| list< X3DSoundNode * > | parent_sound_nodes |
| The X3DSoundNodes that use this node as sound source. | |
| ALuint | al_buffers [NR_STREAM_BUFFERS] |
| OpenAL buffer ids used for playing sound. | |
| ALenum | al_format |
| The OpenAL format of the current sound source. | |
| AutoRef< H3DSoundStreamNode > | reader |
| The H3DSoundStreamNode used to read sound data. | |
| bool | sound_as_stream |
| Indicates if the current sounds source is being streamed or not. | |
| H3DUniquePtr< ALSoundBuffer > | soundBuffer |
| Field that calls ALrender() when a field routed to it has generated an event. | |
Protected Attributes inherited from H3D::X3DUrlObject | |
| string | url_used |
| If loadStatus() returns LOADED this string should contain the url that is loaded. More... | |
| string | url_base |
| The base URL for urls in this url object. More... | |
| list< string > | supported_inline_prefixes |
| A list of inline prefixes that are supported by this url object. More... | |
Additional Inherited Members | |
Public Types inherited from H3D::Node | |
| typedef std::map< Node *, Node * > | DeepCopyMap |
| A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
Public Types inherited from H3D::X3DUrlObject | |
| enum | LoadStatus { INIT , LOADED , LOADING , FAILED } |
| The load status of the given url. More... | |
Static Public Member Functions inherited from H3D::Node | |
| static unsigned int | nrNodesAlive () |
| Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
| static int | nrNodesCreated () |
| Returns the number of nodes created in total since the start of the program. | |
Protected Member Functions inherited from H3D::Node | |
| void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
| A helper function for the clone() method. More... | |
Protected Member Functions inherited from H3D::X3DUrlObject | |
| string | resolveURL (const string &_url, bool return_contents, bool *is_tmp_file=NULL) |
| Helper function for resolveURLAs*() functions. | |
| void | addInlinePrefix (const string &s) |
| Add a inline prefix that this node supports. | |
| int | getInlinedContentOffset (const std::string &url) |
| If the URL contains any inline prefix, return the index of the start of the inlined content. More... | |
Static Protected Member Functions inherited from H3D::Node | |
| static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
| A helper function for nodes that implement clone() More... | |
SimpleAudioClip is a node for playing audio with a simpler interface than the audio clip node.
Examples:
| H3DUniquePtr< SFString > H3D::SimpleAudioClip::audioState |
audioState describe if the audio is being playing, paused or stopped Access type: outputOnly
Default value: "STOPPED" Valid values: "STOPPED", "PLAYING", "PAUSED"
Referenced by SimpleAudioClip().
| H3DUniquePtr< SFBool > H3D::SimpleAudioClip::pause |
If a true event is received by the "pause" field the audio will be paused.
It can be resumed again by sending a start event to the "play" field.
Access type: inputOutput
Referenced by SimpleAudioClip().
| H3DUniquePtr< SFBool > H3D::SimpleAudioClip::play |
If a true event is received by the "play" field the audio will start playing, if it paused or stopped.
If it is currently running nothing will happen.
Access type: inputOutput
Referenced by SimpleAudioClip().
| H3DUniquePtr< SFBool > H3D::SimpleAudioClip::stop |
If a true event is received by the "stop" field the audio will stop playing.
Access type: inputOutput
Referenced by SimpleAudioClip().