H3D API
2.4.1
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The PlanarReflector defines a geometry which will act as a mirror in the scene. More...
#include <H3D/PlanarReflector.h>
Classes | |
class | SFGeometryNode |
SFGeometryNode is dependent on the displayList field of its encapsulated X3DGeometryNode node, i.e. More... | |
Public Member Functions | |
PlanarReflector (Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< DisplayList > _displayList=0, Inst< SFGeometryNode > _geometry=0, Inst< SFFloat > _reflectivity=0, Inst< SFColor > _color=0) | |
Constructor. | |
virtual void | initialize () |
Sets up the bound field using the bboxCenter and bboxSize fields. More... | |
virtual void | renderPostViewpoint (X3DChildNode *n, X3DViewpointNode *vp) |
Render the mirrored scene and the mirror. | |
virtual void | traverseSG (TraverseInfo &ti) |
Traverse the scenegraph. Calls traverseSG on appeance and geometry. | |
virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
Detect intersection between a line segment and the X3DGeometryNode in the field geometry. More... | |
virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
Find closest point on the node in the field geometry. More... | |
virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
Detect collision between a moving sphere and the geometry in the geometry field. More... | |
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X3DChildNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
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X3DNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
X3DMetadataObject * | getMetadataByName (const string &_name) |
Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More... | |
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Node () | |
Constructor. | |
virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
Returns a new instance of this node type with the same state as this one. More... | |
virtual | ~Node () |
Destructor. | |
X3DPrototypeInstance * | getProtoInstanceParent () |
If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
void | setProtoInstanceParent (X3DPrototypeInstance *p) |
Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
virtual void | render () |
the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
virtual string | defaultXMLContainerField () |
Returns the default xml containerField attribute value. More... | |
virtual Field * | getField (const string &_name) const |
return a pointer to the field specified by name within this instance | |
int | addDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
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H3DBoundedObject (Inst< SFBound > _bound=0) | |
Constructor. | |
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H3DDisplayListObject (Inst< DisplayList > _displayList=0) | |
Constructor. | |
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H3DMultiPassRenderObject () | |
Constructor. | |
virtual | ~H3DMultiPassRenderObject () |
Destructor. | |
virtual void | renderPreViewpoint (X3DChildNode *, X3DViewpointNode *) |
This function will be called before any viewpoint calls has been made when rendering the scene and before the scene is rendered. More... | |
virtual void | renderPostScene (X3DChildNode *, X3DViewpointNode *) |
This function will be called after the scene has been rendered. More... | |
void | resetCounter () |
Reset the counter. | |
Public Attributes | |
H3DUniquePtr< SFGeometryNode > | geometry |
Contains the X3DGeometryNode to be rendered. More... | |
H3DUniquePtr< SFFloat > | reflectivity |
The reflectivity of the mirror. More... | |
H3DUniquePtr< SFColor > | color |
The color of the mirror. More... | |
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H3DUniquePtr< SFNode > | metadata |
Meta data about the node. More... | |
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H3DUniquePtr< SFVec3f > | bboxCenter |
Specifies a the center of an axis-aligned bounding box enclosing the node. More... | |
H3DUniquePtr< SFVec3f > | bboxSize |
Specifies a the size of an axis-aligned bounding box enclosing the node. More... | |
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H3DUniquePtr< SFBound > | bound |
The field containing the bound object. More... | |
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H3DUniquePtr< DisplayList > | displayList |
The DisplayList instance handling the OpenGL caching of this object. | |
Static Public Attributes | |
static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
Additional Inherited Members | |
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typedef std::map< Node *, Node * > | DeepCopyMap |
A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
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static unsigned int | nrNodesAlive () |
Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
static int | nrNodesCreated () |
Returns the number of nodes created in total since the start of the program. | |
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static void | renderPreViewpointAll (X3DChildNode *n, X3DViewpointNode *vp) |
Run renderPreViewpoint on all instances of H3DMultiPassRenderObject. | |
static void | renderPostViewpointAll (X3DChildNode *n, X3DViewpointNode *vp) |
Run renderPostViewpoint on all instances of H3DMultiPassRenderObject. | |
static void | renderPostSceneAll (X3DChildNode *n, X3DViewpointNode *vp) |
Run renderPostScene on all instances of H3DMultiPassRenderObject. | |
static void | resetCounters () |
Run resetCounter on all instances of H3DMultiPassRenderObject. | |
static void | setMultiPassTransparencyAll (bool b) |
If multi pass transparency is set to true the scene should be rendered three times graphically, once for all solid objects, once for the back side of transparent objects and once for the front face of transparent objects. More... | |
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void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for the clone() method. More... | |
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static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for nodes that implement clone() More... | |
The PlanarReflector defines a geometry which will act as a mirror in the scene.
Note that it is up to the user to set visibilityLimit of NavigationInfo to a value that is big enough for the PlanarReflector to function properly. If the user of the application is allowed to navigate anywhere in the scene set visibilityLimit to 0.0.
Examples:
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virtual |
Find closest point on the node in the field geometry.
p | The point to find the closest point to. |
result | A struct containing various results of closest points such as which geometries the closest points where detected on. |
Reimplemented from H3D::Node.
References H3D::X3DGeometryNode::closestPoint(), and geometry.
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inlinevirtual |
Sets up the bound field using the bboxCenter and bboxSize fields.
If bboxSize is (-1, -1, -1) the bound will be the bound of the geometry field. Otherwise it will be a BoxBound with center and origin determined by the bboxCenter and bboxOrigin fields.
Reimplemented from H3DUtil::RefCountedClass.
References H3D::H3DBoundedObject::bound, H3D::BoxBound::center, H3DUtil::RefCountedClass::initialize(), and H3D::BoxBound::size.
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virtual |
Detect intersection between a line segment and the X3DGeometryNode in the field geometry.
from | The start of the line segment. |
to | The end of the line segment. |
result | Contains info about the closest intersection for every object that intersects the line. |
Reimplemented from H3D::Node.
References geometry, and H3D::X3DGeometryNode::lineIntersect().
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virtual |
Detect collision between a moving sphere and the geometry in the geometry field.
radius | The radius of the sphere |
from | The start position of the sphere |
to | The end position of the sphere. |
result | A struct containing various results of intersections such as which geometries intersected the moving sphere. |
Reimplemented from H3D::Node.
References geometry, and H3D::X3DGeometryNode::movingSphereIntersect().
H3DUniquePtr< SFColor > H3D::PlanarReflector::color |
The color of the mirror.
Access type: inputOutput Default value: 1 1 1
Referenced by PlanarReflector(), and renderPostViewpoint().
H3DUniquePtr< SFGeometryNode > H3D::PlanarReflector::geometry |
Contains the X3DGeometryNode to be rendered.
Access type: inputOutput
Referenced by closestPoint(), lineIntersect(), movingSphereIntersect(), PlanarReflector(), renderPostViewpoint(), and traverseSG().
H3DUniquePtr< SFFloat > H3D::PlanarReflector::reflectivity |
The reflectivity of the mirror.
A value of 1 means total reflectivity, i.e. the mirror itself will not be visible.
Access type: inputOutput Default value: 0.9 Value range: [0-1]
Referenced by PlanarReflector(), and renderPostViewpoint().