H3D API
2.4.1
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The SuperShape node implements a SuperShape! More...
#include <H3D/SuperShape.h>
Classes | |
class | SFCoordinateNode |
The SFCoordinateNode is a class that contain a X3DCoordinateNode. More... | |
Public Types | |
typedef DependentSFNode< X3DNormalNode, FieldRef< X3DGeometricPropertyNode, Field, &X3DNormalNode::propertyChanged > > | SFNormalNode |
The SFNormalNode is dependent on the propertyChanged field of the contained X3DNormalNode. | |
typedef CoordBoundField | SFBound |
The bound field for SuperShape is a CoordBoundField. | |
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typedef std::map< Node *, Node * > | DeepCopyMap |
A map type used during a deep copy clone() to map from original nodes to cloned nodes. | |
Public Member Functions | |
virtual void | render () |
the render() function is used for the depth-first rendering traversal of the scene-graph. More... | |
virtual int | nrTriangles () |
The number of triangles renderered in this geometry. | |
virtual void | traverseSG (TraverseInfo &ti) |
Traverse the scenegraph. More... | |
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X3DGeometryNode (Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< DisplayList > _displayList=0, Inst< MFBool > _isTouched=0, Inst< MFVec3f > _force=0, Inst< MFVec3f > _contactPoint=0, Inst< MFVec3f > _contactNormal=0, Inst< MFVec3f > _contactTexCoord=0, Inst< SFBoundTree > _boundTree=0, Inst< SFVec3f > _centerOfMass=0) | |
Constructor. | |
virtual bool | lineIntersect (const Vec3f &from, const Vec3f &to, LineIntersectResult &result) |
Detect intersection between a line segment and this geometry. More... | |
virtual void | closestPoint (const Vec3f &p, NodeIntersectResult &result) |
Find closest point on this geometry to point p. More... | |
virtual bool | movingSphereIntersect (H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) |
Detect collision between a moving sphere and the geometry. More... | |
virtual void | glRender () |
Function overridden from HAPIGLShape. More... | |
virtual H3DShadowObjectNode * | getShadowObject () |
Get the H3DShadowObjectNode used to create a shadow volume for this geometry. More... | |
void | useCulling (bool enabled) |
This function should be used by the render() function to disable or enable face culling. More... | |
bool | usingCulling () |
Returns if face culling is in use or not. | |
void | allowCulling (bool allow) |
Control if face culling is allowed or not. More... | |
void | useBackFaceCulling (bool enabled) |
Enabling/disabling back face culling. More... | |
bool | allowingCulling () |
Returns true if back face culling is allowed, false otherwise. | |
void | setCullFace (GLenum face) |
Set which side of a polygon to cull. More... | |
GLenum | getCullFace () |
Get which face will be culled if culling is enabled. | |
template<class OptionNodeType > | |
void | getOptionNode (OptionNodeType *&option) |
Get the first option node of the type of the pointer given as argument from the renderOptions fieeld The option argument will contain the node afterwards, or NULL if no option of that type exists. | |
int | getHapticShapeId (unsigned int index) |
Get a shape id to be used for rendering of this geometry with HLAPI for the given haptics device. More... | |
virtual | ~X3DGeometryNode () |
Destructor. | |
HAPI::HAPIHapticShape * | getOpenGLHapticShape (unsigned int hd_index, H3DSurfaceNode *_surface, const Matrix4f &_transform, int _nr_vertices=-1) |
Returns a either a HLFeedbackShape or a HLDepthBufferShape with the X3DGeometryNode. More... | |
virtual string | defaultXMLContainerField () |
Returns the default xml containerField attribute value. More... | |
virtual bool | supportsTangentAttributes () |
Returns true if this geometry supports the automatic generation of tangents and binormals as FloatVertexAttribues(needed by e.g. More... | |
virtual void | getBound (HAPI::Vec3 ¢er, HAPI::Vec3 &size) |
Overriden from HAPIGLShape to use the bound field in he X3DGeometryNode. More... | |
virtual void | initialize () |
Changes behaviour of X3DGeometryNode to be a thread safe RefCountedClass. | |
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X3DChildNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
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X3DNode (Inst< SFNode > _metadata=0) | |
Constructor. | |
X3DMetadataObject * | getMetadataByName (const string &_name) |
Given a name, the first X3DMetadataObject in the metadata field that matches that name is returned. More... | |
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Node () | |
Constructor. | |
virtual Node * | clone (bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) |
Returns a new instance of this node type with the same state as this one. More... | |
virtual | ~Node () |
Destructor. | |
X3DPrototypeInstance * | getProtoInstanceParent () |
If this node is the root node in the proto body of a X3DPrototypeInstance then this will return that node. More... | |
void | setProtoInstanceParent (X3DPrototypeInstance *p) |
Set the X3DPrototypeInstance this node is the the root node if applicaple. | |
virtual Field * | getField (const string &_name) const |
return a pointer to the field specified by name within this instance | |
int | addDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
int | removeDestructCallback (void(*func)(Node *, void *), void *args) |
Add a callback function to be run on destruction of node. More... | |
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H3DBoundedObject (Inst< SFBound > _bound=0) | |
Constructor. | |
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H3DDisplayListObject (Inst< DisplayList > _displayList=0) | |
Constructor. | |
Public Attributes | |
H3DUniquePtr< SFFloat > | ss1_m |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss1_a |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss1_b |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss1_n1 |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss1_n2 |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss1_n3 |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss2_m |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss2_a |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss2_b |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss2_n1 |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss2_n2 |
Parameter to define supershape. More... | |
H3DUniquePtr< SFFloat > | ss2_n3 |
Parameter to define supershape. More... | |
H3DUniquePtr< SFInt32 > | resolution |
Parameter to define the resolution of the supershape. More... | |
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H3DUniquePtr< MFBool > | isTouched |
Tells if a HapticsDevice has been in contact with the geometry in the last scenegraph loop. More... | |
H3DUniquePtr< MFVec3f > | force |
The last force delivered by this geometry to the haptics device. More... | |
H3DUniquePtr< MFVec3f > | contactPoint |
The last contact points of the HapticDevices on the geometry. More... | |
H3DUniquePtr< MFVec3f > | contactTexCoord |
The texture coordinate of last the contact points of the HapticDevices on the geometry. More... | |
H3DUniquePtr< MFVec3f > | contactNormal |
The normal at the last contact points of the HapticDevices on the geometry. More... | |
H3DUniquePtr< SFVec3f > | centerOfMass |
The field contains center of mass for the object, based on its bounding box. More... | |
H3DUniquePtr< SFBoundTree > | boundTree |
Contains a tree of the HAPI::GeometryPrimitives that build up the X3DGeometryNode. More... | |
H3DUniquePtr< MFOptionsNode > | options |
Contains nodes with options for haptics and graphics rendering. More... | |
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H3DUniquePtr< SFNode > | metadata |
Meta data about the node. More... | |
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H3DUniquePtr< SFBound > | bound |
The field containing the bound object. More... | |
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H3DUniquePtr< DisplayList > | displayList |
The DisplayList instance handling the OpenGL caching of this object. | |
Protected Member Functions | |
void | startTexGen () |
Start texture coordinate generation. More... | |
void | stopTexGen () |
Stop texture coordinate generation. | |
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void | cloneFieldValue (Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for the clone() method. More... | |
Protected Attributes | |
H3DUniquePtr< SFCoordinateNode > | coord |
Field that contains a Coordinate node with the coordinates generated by SuperShape. More... | |
H3DUniquePtr< SFNormalNode > | normal |
Field that contains a Normal node with the normals generated by SuperShape. More... | |
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AutoRef< Node > | shadow_volume |
The shadow volume used for this geometry when shadows enabled. More... | |
vector< pair< int, pair< Matrix4f, H3DTime > > > | haptic_shape_ids |
identifiers for the shapes geometry. | |
Additional Inherited Members | |
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static unsigned int | nrNodesAlive () |
Returns the nr of nodes currently alive, i.e. nodes created but not destructed. | |
static int | nrNodesCreated () |
Returns the number of nodes created in total since the start of the program. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static H3DNodeDatabase | database |
The H3DNodeDatabase for this node. | |
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static void | cleanUpFunction (void *userdata) |
Function sent to HAPIHapticsShape created to allow for deletion of X3DGeometryNode at the correct time. More... | |
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static Node * | getClonedInstance (Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) |
A helper function for nodes that implement clone() More... | |
The SuperShape node implements a SuperShape!
A SuperShape is an implementation of the SuperFormula. The SuperFormula is a formula that can be used to describe geometric shapes found in nature. For information about the parameters defining the SuperShape see 2d-equation on http://local.wasp.uwa.edu.au/~pbourke/surfaces_curves/supershape3d/ This geometryNode implements a 3D-version of the SuperFormula by using two functions. The parameter names for one function is ss1_x and for the other it is ss2. Experiment with values to see what they do.
Examples:
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virtual |
the render() function is used for the depth-first rendering traversal of the scene-graph.
Reimplemented from H3D::Node.
References coord, H3D::GlobalSettings::getActive(), H3D::GlobalSettings::getOptionNode(), H3D::X3DGeometryNode::getOptionNode(), normal, H3D::GraphicsOptions::preferVertexBufferObject, H3D::Node::render(), and resolution.
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protected |
Start texture coordinate generation.
Texture coordinates will be generated for all texture units used by the currently active texture. Texture coordinates will be generated from the bounding box of the geometry
References H3D::H3DBoundedObject::bound, H3D::BoxBound::center, H3D::X3DTextureNode::getActiveTexture(), H3D_FULL_LOCATION, H3DAbs(), H3D::BoxBound::size, and H3D::MultiTexture::texture.
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virtual |
Traverse the scenegraph.
A HAPIHapticShape is added for haptic rendering if haptics is enabled.
ti | The TraverseInfo object containing information about the traversal. |
Reimplemented from H3D::X3DGeometryNode.
References H3D::X3DGeometryNode::traverseSG(), and H3D::X3DGeometryNode::useBackFaceCulling().
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protected |
Field that contains a Coordinate node with the coordinates generated by SuperShape.
C++ only field.
Referenced by render().
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protected |
Field that contains a Normal node with the normals generated by SuperShape.
C++ only field.
Referenced by render().
H3DUniquePtr< SFInt32 > H3D::SuperShape::resolution |
Parameter to define the resolution of the supershape.
A higher value generally give a shape that more closely follows the values generate by the implicit SuperFormula than a lower value.
Access type: inputOutput
Default value: 128
Referenced by render().
H3DUniquePtr< SFFloat > H3D::SuperShape::ss1_a |
Parameter to define supershape.
Access type: inputOutput
Default value: 1
H3DUniquePtr< SFFloat > H3D::SuperShape::ss1_b |
Parameter to define supershape.
Access type: inputOutput
Default value: 1
H3DUniquePtr< SFFloat > H3D::SuperShape::ss1_m |
Parameter to define supershape.
Access type: inputOutput
Default value: 4
H3DUniquePtr< SFFloat > H3D::SuperShape::ss1_n1 |
Parameter to define supershape.
Access type: inputOutput
Default value: 100
H3DUniquePtr< SFFloat > H3D::SuperShape::ss1_n2 |
Parameter to define supershape.
Access type: inputOutput
Default value: 100
H3DUniquePtr< SFFloat > H3D::SuperShape::ss1_n3 |
Parameter to define supershape.
Access type: inputOutput
Default value: 100
H3DUniquePtr< SFFloat > H3D::SuperShape::ss2_a |
Parameter to define supershape.
Access type: inputOutput
Default value: 1
H3DUniquePtr< SFFloat > H3D::SuperShape::ss2_b |
Parameter to define supershape.
Access type: inputOutput
Default value: 1
H3DUniquePtr< SFFloat > H3D::SuperShape::ss2_m |
Parameter to define supershape.
Access type: inputOutput
Default value: 4
H3DUniquePtr< SFFloat > H3D::SuperShape::ss2_n1 |
Parameter to define supershape.
Access type: inputOutput
Default value: 100
H3DUniquePtr< SFFloat > H3D::SuperShape::ss2_n2 |
Parameter to define supershape.
Access type: inputOutput
Default value: 100
H3DUniquePtr< SFFloat > H3D::SuperShape::ss2_n3 |
Parameter to define supershape.
Access type: inputOutput
Default value: 100