- l -
- lacunarity
: H3D::NoiseTexture3D
, H3D::NoiseTexture
- language
: H3D::FontStyle
, H3D::X3DShaderNode
- last_effect_change
: H3D::H3DHapticsDevice
- last_event_time
: H3D::Field::Event
- last_render_mode
: H3D::H3DWindowNode
- last_resize_success
: H3D::FrameBufferTextureGenerator
- last_samples
: H3D::FrameBufferTextureGenerator
- last_ti_ptr
: H3D::X3DLightNode
- last_up_to_date
: H3D::PeriodicUpdate< BaseFieldType >
- last_used
: H3D::H3DSingleTextureNode
- latestButtonPress
: H3D::SpaceWareSensor
- latestButtonRelease
: H3D::SpaceWareSensor
- left
: H3D::ComposedCubeMapTexture
- leftButton
: H3D::MouseSensor
- leftHandIndexTrigger
: H3D::OculusRiftSensor
- leftHandOrientation
: H3D::OculusRiftSensor
- leftHandPosition
: H3D::OculusRiftSensor
- leftHandThumbstick
: H3D::OculusRiftSensor
- leftHandTrigger
: H3D::OculusRiftSensor
- leftHandVibrationAmplitude
: H3D::OculusRiftSensor
- leftHandVibrationFrequency
: H3D::OculusRiftSensor
- leftTexture
: H3D::Background
, H3D::TextureBackground
- leftToRight
: H3D::FontStyle
- leftUrl
: H3D::Background
- length
: H3D::Text
- level
: H3D::SAI::ComponentInfo
, H3D::SAI::ProfileInfo
- level_changed
: H3D::LOD
- lifetimeVariation
: H3D::ParticleSystem
- light
: H3D::ShadowCaster
- light_index
: H3D::X3DLightNode
- limitOrientation
: H3D::HAnimJoint
- line
: yy::position
- lineBounds
: H3D::Text
- lineProperties
: H3D::Appearance
- lineSegments
: H3D::Polyline2D
- linetype
: H3D::LineProperties
- linewidthScaleFactor
: H3D::LineProperties
- llimit
: H3D::HAnimJoint
- load
: H3D::Inline
- load_images_in_separate_thread
: H3D::X3DTextureNode
- load_thread
: H3D::Image3DTexture
, H3D::ImageTexture
- loadedScene
: H3D::Inline
- loadInThread
: H3D::Image3DTexture
, H3D::ImageTexture
- loadSingleFile
: H3D::DicomImageLoader
- loadTexturesInThread
: H3D::GlobalSettings
- loadTime
: H3D::LoadSensor
- local_iterator
: H3D::H3DNodeDatabase::FieldDBConstIterator
- local_to_global
: H3D::GeneratedCubeMapTexture
- localToGlobal
: H3D::X3DBackgroundNode
- location
: H3D::PointLight
, H3D::Sound
, H3D::SpotLight
- locator
: H3D::X3D::X3DSAX2Handlers
- log_force_effect
: H3D::DeviceLog
- logBinary
: H3D::DeviceLog
- logData
: H3D::DeviceLog
- lookAheadFactor
: H3D::HapticsOptions
- loop
: H3D::SimpleMovieTexture
, H3D::X3DTimeDependentNode
- looping
: H3D::DirectShowDecoder
, H3D::FFmpegDecoder