- i -
- image
: H3D::H3DImageObject
- image_database
: H3D::ImageTexture
- image_unit
: H3D::ShaderImageNode
- imageLoader
: H3D::Image3DTexture
, H3D::ImageTexture
- imageObject
: H3D::ImageObjectTexture
- imageUpdated
: H3D::X3DTexture2DNode
, H3D::X3DTexture3DNode
- importMode
: H3D::Inline
- in_scene_graph
: H3D::ViewpointGroup
, H3D::X3DViewpointNode
- index
: H3D::CyberGloveSensor
, H3D::IndexedTriangleFanSet
, H3D::IndexedTriangleSet
, H3D::IndexedTriangleStripSet
, H3D::RenderTargetTexture
- index_geom_shader
: H3D::ShadowGeometry
- indexes
: H3D::MFNodeSplitter
- inertiaTensor
: H3D::DynamicTransform
- info
: H3D::GraphicsHardwareInfo
, H3D::HAnimHumanoid
, H3D::LibraryInfo
, H3D::WorldInfo
- info_initialized
: H3D::GraphicsHardwareInfo
- inherited_iterator
: H3D::H3DNodeDatabase::FieldDBConstIterator
- inInkwell
: H3D::PhantomDevice
- initialized
: H3D::GraphicsHardwareInfo
, H3D::H3DHapticsDevice
- initialValue
: H3D::ShaderAtomicCounter
- innerRadius
: H3D::Disk2D
- input
: H3D::H3DFunctionNode
- inputDOF
: H3D::H3DHapticsDevice
- inputFalse
: H3D::BooleanFilter
- inputNegate
: H3D::BooleanFilter
- inputTrue
: H3D::BooleanFilter
- inside_cdata
: H3D::X3D::X3DSAX2Handlers
- instanceCount
: H3D::IndexedTriangleSet
- instantPitch
: H3D::SpaceWareSensor
- instantRoll
: H3D::SpaceWareSensor
- instantRotation
: H3D::SpaceWareSensor
- instantTranslation
: H3D::SpaceWareSensor
- instantYaw
: H3D::SpaceWareSensor
- integerKey
: H3D::IntegerTrigger
- intensity
: H3D::Sound
, H3D::X3DLightNode
- interocularDistance
: H3D::StereoInfo
- interpolatedPosition
: H3D::SpringEffect
- interpolateForceEffects
: H3D::HapticsOptions
- ipAddress
: H3D::EntactDevice
, H3D::VirtuoseDevice
- is_resident
: H3D::H3DSingleTextureNode
- is_silhouette_edge
: H3D::ShadowGeometry
- is_top_level
: H3D::ViewpointGroup
, H3D::X3DViewpointNode
- isActive
: H3D::Collision
, H3D::H3DDisplayListObject::DisplayList
, H3D::ParticleSystem
, H3D::X3DSensorNode
, H3D::X3DTimeDependentNode
- isAutoCalibrated
: H3D::ForceDimensionDevice
- isBound
: H3D::X3DBindableNode
- isDynamic
: H3D::GLVertexAttributeObject
- isLoaded
: H3D::LoadSensor
- isOver
: H3D::X3DPointingDeviceSensorNode
- isPaused
: H3D::X3DTimeDependentNode
- isSelected
: H3D::X3DShaderNode
- isTouched
: H3D::X3DGeometryNode
- isValid
: H3D::X3DShaderNode