- b -
- back
: H3D::ComposedCubeMapTexture
- backAmbientIntensity
: H3D::TwoSidedMaterial
- backAmbientMap
: H3D::PhongShader
- backDiffuseColor
: H3D::TwoSidedMaterial
- backDiffuseColorRamp
: H3D::PhongShader
- backDiffuseColorRampMode
: H3D::PhongShader
- backDiffuseMap
: H3D::PhongShader
- backEmissionMap
: H3D::PhongShader
- backEmissiveColor
: H3D::TwoSidedMaterial
- backFresnel
: H3D::PhongShader
- backGlossMap
: H3D::PhongShader
- background
: H3D::FrameBufferTextureGenerator
- backgroundColor
: H3D::FunctionPlotTexture
- backModulateMaps
: H3D::PhongShader
- backNormalMap
: H3D::PhongShader
- backNormalMapCoordSpace
: H3D::PhongShader
- backNormalMapMatrix
: H3D::PhongShader
- backShininess
: H3D::TwoSidedMaterial
- backSpecularColor
: H3D::TwoSidedMaterial
- backSpecularColorRamp
: H3D::PhongShader
- backSpecularColorRampMode
: H3D::PhongShader
- backSpecularMap
: H3D::PhongShader
- backTexture
: H3D::Background
, H3D::TextureBackground
- backTransparency
: H3D::TwoSidedMaterial
- backUrl
: H3D::Background
- bboxCenter
: H3D::X3DBoundedObject
- bboxSize
: H3D::X3DBoundedObject
- beamWidth
: H3D::SpotLight
- begin
: yy::location
- beginCap
: H3D::Extrusion
- binary
: H3D::PlaybackDevice
- bindlessTextures
: H3D::GraphicsOptions
- bindlessTexturesUnusedTime
: H3D::GraphicsOptions
- bindTime
: H3D::X3DBindableNode
- bitsPerPixel
: H3D::ImageObjectInfo
, H3D::RawImageLoader
- blendColor
: H3D::RenderProperties
- blendEnabled
: H3D::RenderProperties
- blendEquationAlpha
: H3D::RenderProperties
- blendEquationRGB
: H3D::RenderProperties
- blendFuncDstFactorAlpha
: H3D::RenderProperties
- blendFuncDstFactorRGB
: H3D::RenderProperties
- blendFuncSrcFactorAlpha
: H3D::RenderProperties
- blendFuncSrcFactorRGB
: H3D::RenderProperties
- blueFunction
: H3D::TransferFunctionTexture
- borderColor
: H3D::TextureProperties
- borderWidth
: H3D::TextureProperties
- bottom
: H3D::Capsule
, H3D::ComposedCubeMapTexture
, H3D::Cone
, H3D::Cylinder
- bottomRadius
: H3D::Cone
- bottomTexture
: H3D::Background
, H3D::TextureBackground
- bottomUrl
: H3D::Background
- bound
: H3D::H3DBoundedObject
- boundaryModeR
: H3D::TextureProperties
- boundaryModeS
: H3D::TextureProperties
- boundaryModeT
: H3D::TextureProperties
- boundTree
: H3D::X3DGeometryNode
- boundType
: H3D::GeometryBoundTreeOptions
- boxBound
: H3D::TransformedBoxBound
- boxCenter
: H3D::FitToBoxTransform
- boxSize
: H3D::FitToBoxTransform
- break_list_field
: H3D::H3DDisplayListObject::DisplayList
- buffer
: H3D::FBODebugger
- buffer_id
: H3D::ShaderAtomicCounter
, H3D::ShaderStorageBuffer
- buffers_depth
: H3D::FrameBufferTextureGenerator
- buffers_height
: H3D::FrameBufferTextureGenerator
- buffers_width
: H3D::FrameBufferTextureGenerator
- buttons
: H3D::H3DHapticsDevice
, H3D::OculusRiftSensor
, H3D::SpaceballSensor
, H3D::SpaceWareSensor