Here is a list of all documented class members with links to the class documentation for each member:
- n -
- name
: H3D::Field
, H3D::H3DGeneratedShaderNode::Attribute
, H3D::H3DGeneratedShaderNode::VaryingVariable
, H3D::HAnimDisplacer
, H3D::HAnimHumanoid
, H3D::HAnimJoint
, H3D::HAnimSegment
, H3D::HAnimSite
, H3D::LibraryInfo
, H3D::SAI::ComponentInfo
, H3D::SAI::ProfileInfo
, H3D::X3DVertexAttributeNode
- nameF
: H3D::X3DMetadataObject
- navigationInfo
: H3D::FrameBufferTextureGenerator
, H3D::H3DWindowNode
- NavigationInfo()
: H3D::NavigationInfo
- ndb
: H3D::H3DNodeDatabase::FieldDBConstIterator
- nearVisibilityLimit
: H3D::NavigationInfo
- needMultiSample
: H3D::FrameBufferTextureGenerator
- needsCalibration
: H3D::EntactDevice
, H3D::PhantomDevice
- neg()
: H3D::PyNumberTypeWrapperBase< Type, TypeObject, NameFunc, CheckFunc, ValueFunc, NewFunc >
- neighbours
: H3D::ShadowGeometry
- new_radius
: H3D::SphereSensor
- newInstance()
: H3D::SpiderMonkey::JS_MField< MFieldType, ElementType >
- newProtoInstance()
: H3D::ProtoDeclaration
- next
: H3D::X3DSequencerNode
- Node()
: H3D::Node
- node_stack
: H3D::X3D::X3DSAX2Handlers
- NodeElement()
: H3D::X3D::X3DSAX2Handlers::NodeElement
- NodeElementStack
: H3D::X3D::X3DSAX2Handlers
- NoiseTexture()
: H3D::NoiseTexture
- NoiseTexture3D()
: H3D::NoiseTexture3D
- norm()
: H3D::PyQuaternion
- normal
: H3D::ElevationGrid
- Normal()
: H3D::Normal
- normal
: H3D::PointNormalClipPlane
, H3D::SuperShape
, H3D::X3DComposedGeometryNode
- normalIndex
: H3D::IndexedFaceSet
- NormalInterpolator()
: H3D::NormalInterpolator
- normalize()
: H3D::PyQuaternion
, H3D::PyVec2d
, H3D::PyVec2f
, H3D::PyVec3d
, H3D::PyVec3f
- normalizeSafe()
: H3D::PyVec2d
, H3D::PyVec2f
, H3D::PyVec3d
, H3D::PyVec3f
- normalizeVelocity
: H3D::SplinePositionInterpolator2D
, H3D::SplinePositionInterpolator
, H3D::SplineScalarInterpolator
- normalMap
: H3D::PhongShader
- normalMapCoordSpace
: H3D::PhongShader
- normalMapMatrix
: H3D::PhongShader
- normalPerVertex
: H3D::ElevationGrid
, H3D::X3DComposedGeometryNode
- normals_single
: H3D::HAnimHumanoid
- NormalShader()
: H3D::NormalShader
- nr_active_clip_planes
: H3D::ClipPlane
- nrAvailableColors()
: H3D::Color
, H3D::ColorRGBA
, H3D::X3DColorNode
- nrAvailableCoords()
: H3D::Coordinate
, H3D::CoordinateDouble
, H3D::X3DCoordinateNode
- nrAvailableNormals()
: H3D::Normal
, H3D::X3DNormalNode
- nrAvailableTexCoords()
: H3D::MultiTextureCoordinate
, H3D::TextureCoordinate3D
, H3D::TextureCoordinate4D
, H3D::TextureCoordinate
, H3D::X3DTextureCoordinateNode
- nrChannels()
: H3D::AudioFileReader
, H3D::H3DSoundStreamNode
, H3D::OggFileReader
- nrInputValues()
: H3D::GaussianFunction
, H3D::GeneralFunction
, H3D::H3DFunctionNode
- nrLayers
: H3D::FrameBufferTextureGenerator
, H3D::TraverseInfo
- nrLines()
: H3D::Arc2D
, H3D::Circle2D
, H3D::IndexedLineSet
, H3D::LineSet
, H3D::Polyline2D
- nrNodesAlive()
: H3D::Node
- nrNodesCreated()
: H3D::Node
- nrPendingEvents()
: H3D::EventCollectingField< FieldType >
, H3D::H3DDisplayListObject::DisplayList
- nrPoints()
: H3D::PointSet
, H3D::Polypoint2D
- NrrdImageLoader()
: H3D::NrrdImageLoader
- nrTriangles()
: H3D::ArcClose2D
, H3D::Box
, H3D::Capsule
, H3D::Cone
, H3D::Cylinder
, H3D::Disk2D
, H3D::ElevationGrid
, H3D::Extrusion
, H3D::FullscreenRectangle
, H3D::GeometryGroup
, H3D::HumanHand
, H3D::IndexedFaceSet
, H3D::IndexedTriangleFanSet
, H3D::IndexedTriangleSet
, H3D::IndexedTriangleStripSet
, H3D::Rectangle2D
, H3D::Sphere
, H3D::SuperShape
, H3D::TexGenGeometry
, H3D::Text
, H3D::TriangleFanSet
, H3D::TriangleSet2D
, H3D::TriangleSet
, H3D::TriangleStripSet
, H3D::X3DNurbsSurfaceGeometryNode
- numberTypes()
: H3D::TypedFieldTypeCheck::Types< H3D_TYPES_TEMPLATE_SPEC >
- numComponents
: H3D::FloatVertexAttribute
- numSamples
: H3D::H3DWindowNode
- NurbsCurve()
: H3D::NurbsCurve
- NurbsCurve2D()
: H3D::NurbsCurve2D
- NurbsPatchSurface()
: H3D::NurbsPatchSurface
- NurbsTextureCoordinate()
: H3D::NurbsTextureCoordinate
- NurbsTrimmedSurface()
: H3D::NurbsTrimmedSurface
- NVIDIA_3DVISION
: H3D::H3DWindowNode::RenderMode
- NvidiaGraphicsOptions()
: H3D::NvidiaGraphicsOptions